Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 0 DankestMemes the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Dec 16, 2018. Was a Follower of Lugonu. Mangled by a thrashing horror (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:36 (127 turns). DankestMemes the Skirmisher (FoAK) Turns: 127, Time: 00:00:37 Health: -9/18 AC: 1 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - -2 leather armour (curse) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour d - a cursed -2 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A thrashing horror comes into view. The thrashing horror moves out of view. You hit the iron imp. The iron imp is heavily wounded. The iron imp closely misses you. You hit the iron imp. The iron imp is heavily wounded. You barely miss the iron imp. The iron imp is heavily wounded. The iron imp hits you! You barely miss the iron imp. The iron imp is heavily wounded. The thrashing horror tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You hit the iron imp but do no damage. The iron imp is heavily wounded. The thrashing horror tramples you! Ouch! That really hurt! You die... #.##. .## . . #.###.## .#.# #.#.#.#.#.#.# # ...#.#....#.# ...#.....## #..#. ..## # #....##.# ..# ##....###..### #..#@X...... ...##..5X...... .####.###....#.. ..# ...## ..#. ....# # . ...... # ....≈♣≈ .....≈ You could see a thrashing horror, a large abomination and an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | DankestMemes the Formicid Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 66 | Abyss:1 | Noticed a sixfirhy 118 | Abyss:1 | Noticed an iron imp 121 | Abyss:1 | Noticed a large abomination 122 | Abyss:1 | Noticed a thrashing horror 127 | Abyss:1 | Mangled by a thrashing horror Vault maps used: Action || total -------------------------++------- Melee: Spear || 5 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------