Tutorial DCSS version 0.25-a0-578-gc91f01c (webtiles) character file. DankAngst the Covered (Human Fighter) Turns: 58, Time: 00:03:34 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 22% Magic: 3/3 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip (weapon) Armour a - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 3.1 Armour + Level 2.0 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The training dummy hits you with a +0 whip. You hit the training dummy. You destroy the training dummy! You see here a +0 whip. c - a +0 whip c - a +0 whip (weapon) You start resting. HP restored. You open the door. A rat comes into view. A rat is nearby! There is an open door here. You hit the rat. The rat is heavily wounded. The rat closely misses you. You barely miss the rat. The rat is heavily wounded. The rat barely misses you. ##### ##...## ##########.....# +...r@..'......# ##########.....# ##...## ##.## #.# #.# #'# #.# #.# You can see a rat. Vanquished Creatures A training dummy (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankAngst the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 Action || total -------------------------++------- Melee: Whip || 2 Quarterstaff || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 2 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------