Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 3 Da5id the Skirmisher (level 1, 10/14 HPs) Began as a Gargoyle Monk on Mar 10, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (172 turns). Da5id the Skirmisher (Gargoyle Monk) Turns: 172, Time: 00:00:23 Health: 10/14 AC: 7 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 10 God: Gold: 13 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . g - -1 whip (curse) rCold . . . Gourm . d - +0 ring mail rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 mace g - a cursed -1 whip (weapon) Armour b - a +0 robe d - a +0 ring mail (worn) Potions e - a potion of curing {unknown} Comestibles c - a bread ration f - a chunk of flesh Skills: - Level 3.2 Fighting + Level 3.2 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..######.......### #..# .................# #..# ..######.......#.# #..# ###...###.# #..# ########...# #. #..# #.........## #. #..# [.######### #. #..# #.####..# #b@.....# ######.## #.# #.# #.# #.# #.# #.# You could see a bat. Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Da5id the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 172 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 12 Whip || 7 Armor: Ring mail || 8 Dodge: Dodged || 22