Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 6289200795490847503, levelgen mode: deterministic 17 CzarTim the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Mar 10, 2020. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (984 turns). CzarTim the Conjurer (Human Conjurer) Turns: 984, Time: 00:02:54 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 80% Magic: 1/5 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Missiles b - 5 curare-tipped darts (quivered) Armour a - a +0 robe (worn) i - a +0 robe Scrolls g - a scroll of identify {unknown} Potions e - 2 potions of stabbing {unknown} f - 2 potions of curing {unknown} Comestibles c - 4 rations h - 2 chunks of flesh Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Fulminant Prism Conj/Hex #......... 67% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the gnoll. The gnoll is heavily wounded. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You die... ## .# .# .# .# #####.# #...#.# #.#.@# ##+## #...#g# ##...## ###...### ##.....## #.......# #.......###.......# .........##.......###### .........'.............. .........####.÷.######## #.÷.....## #..## You could see a gnoll. Vanquished Creatures 2 leopard geckos (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CzarTim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 473 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 984 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners Action || total -------------------------++------- Melee: Hand axe || 22 Cast: Magic Dart || 31 Stab: Sleeping || 1 Eat: Chunk || 1 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------