Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 2410700594834688849, levelgen mode: deterministic 30 CzarTim the Shooter (level 3, -3/30 HPs) Began as a Centaur Hunter on Mar 7, 2020. Slain by a hound (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:34 (1369 turns). CzarTim the Shooter (Centaur Hunter) Turns: 1369, Time: 00:06:35 Health: -3/30 AC: 4 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 9 Int: 10 God: Gold: 81 SH: 0 Dex: 10 Spells: 2/2 levels left rFire + . . SeeInvis . a - +1 shortbow rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: resistant, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword s - a +0 whip w - a +0 short sword Missiles g - 26 stones (quivered) r - 33 bolts Armour c - a +0 leather armour (worn) m - a cursed +0 ring mail n - a +0 ring mail o - a +0 leather armour Jewellery q - a cursed ring of teleportation {unknown} v - a cursed ring of attention {unknown} Scrolls e - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} u - a scroll of blinking {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of enchant armour {unknown} z - a scroll of remove curse {unknown} Potions i - a potion of heal wounds {unknown} p - a potion of haste {unknown} t - a potion of flight {unknown} Comestibles f - 3 rations k - a chunk of flesh Skills: + Level 2.7 Fighting + Level 5.8 Bows - Level 1.5 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You throw a stone. The stone hits the hound but does no damage. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory) g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You throw a stone. The stone closely misses the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... #.# #.# #.# #... #.# #.... .# #.##..... .# #.#...... .# #........ .. #####......<. .# #....@.# .# #.####h# .######### #.# .# <........# #.# (# ####.###.# #.# .# #.# #.# #.# #.# #.# #.# #.# #.# ##.###.# #.# #.# ###...##.# #.# #.# You could see a hound. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 6 bats A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:1) 4 kobolds 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CzarTim the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 257 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1251 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1369 | D:2 | Slain by a hound Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_loops_ring Action || total -------------------------++------- Fire: Shortbow || 104 Throw: Stone || 22 Use: Potion || 1 Armor: Leather armour || 31 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------