Dungeon Sprint DCSS version 0.19-a0-467-g6e97241 (webtiles) character file. 466 Cuddlewings the Basher (level 6, 0/56 HPs) Began as a Demonspawn Abyssal Knight on June 3, 2016. Was a Believer of Lugonu. Slain by a merfolk ... wielding a +1 trident of piercing (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:11 (256 turns). Cuddlewings the Basher (Demonspawn Abyssal Knight) Turns: 256, Time: 00:06:12 Health: 0/56 AC: 36 Str: 27 XL: 6 Next: 81% Magic: 8/8 EV: 9 Int: 13 God: Lugonu [**....] Gold: 0 SH: 7 Dex: 12 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . I - +6 shillelagh "Devastator" {shatter} rCold . . . Gourm . H - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg . . . Faith . N - +3 buckler rPois . Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... NoTele + (no amulet) Stlth .......... NoCast + G - +6 ring of strength F - +6 ring of strength @: sanguine armour, somewhat resistant to hostile enchantments, extremely unstealthy A: nightstalker 2, sanguine armour 2 a: Bend Space, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 mace I - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) K - a +5 great mace Armour b - a +0 leather armour H - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. L - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. M - a +3 shield N - a +3 buckler (worn) Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength (left hand) G - a +6 ring of strength (right hand) Wands x - a wand of disintegration (7/24) y - a wand of iceblast (5/15) z - a wand of lightning (5/15) A - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Miscellaneous m - a fan of gales J - a disc of storms Comestibles c - 5 bread rations v - 42 fruits w - 4 meat rations Skills: + Level 8.0 Fighting * Level 8.6 Maces & Flails + Level 6.4 Armour + Level 4.8 Dodging - Level 2.6 Shields - Level 3.0 Invocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are significantly more attuned to the shadows. When seriously injured, your bleeding wounds create thick armour. (AC +9) Message History You feel stronger. Your demonic ancestry asserts itself... You slip further into the darkness. The merfolk is almost dead. The merfolk is severely wounded. You block the merfolk's attack. x2 You closely miss the merfolk. The merfolk is almost dead. The merfolk hits you but does no damage. You block the merfolk's attack. You thump the merfolk! You kill the merfolk! Lugonu accepts your kill. Your Fighting skill increases to level 8! Your Maces & Flails skill increases to level 8! Your Armour skill increases to level 6! Your Dodging skill increases to level 4! The merfolk hits you from afar with a trident of piercing. * * * LOW HITPOINT WARNING * * * x2 The merfolk hits you with a trident of piercing! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)@m.▓.....▓ ▓.)...▓.|...▓ ▓.....▓..)).▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures 2 merfolk (D) An orc priest (D) An orc wizard (D) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Cuddlewings the Demonspawn Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a snail-covered altar of Cheibriados. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a shimmering altar of Xom. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a radiant altar of Vehumet. 90 | D | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +9) [demonic ancestry] 90 | D | Reached XP level 2. HP: 26/26 MP: 3/3 115 | D | Entered arena 1. 117 | D | Reached skill level 5 in Fighting 117 | D | Gained mutation: When seriously injured, your bleeding wounds create thick armour. (AC +9) [demonic ancestry] 117 | D | Reached XP level 3. HP: 19/33 MP: 3/5 118 | D | Reached ** piety under Lugonu 118 | D | Reached skill level 5 in Maces & Flails 118 | D | Reached skill level 1 in Dodging 242 | D | Entered arena 2. 242 | D | Noticed a merfolk 242 | D | Noticed a merfolk 242 | D | Noticed a merfolk 253 | D | Killed a merfolk 253 | D | Reached skill level 5 in Armour 253 | D | Reached XP level 4. HP: 11/43 MP: 6/6 253 | D | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 253 | D | Reached XP level 5. HP: 13/48 MP: 7/7 253 | D | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry] 253 | D | Reached XP level 6. HP: 15/55 MP: 8/8 255 | D | Killed a merfolk 256 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 7 8 | 8.0 Maces & Flails | 4 7 8 | 8.6 Armour | 3 4 5 6 | 6.4 Shields | 2 | 2.6 Dodging | 3 4 | 4.8 Invocations | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Shillelagh | 12 | 2 || 14 Invok: Bend Space | 1 | || 1 Use: Potion | 1 | || 1 Armor: Plate armour | 11 | 1 || 12 Dodge: Dodged | 9 | || 9 Block: Buckler | 8 | 3 || 11