Dungeon Sprint DCSS version 0.23-a0-313-gf30bb39 (webtiles) character file. 22 Creed the Shield-Bearer (level 2, -2/30 HPs) Began as a Deep Dwarf Fighter on Oct 12, 2018. Slain by an ogre ... wielding a +0 giant club (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (41 turns). Creed the Shield-Bearer (Deep Dwarf Fighter) Turns: 41, Time: 00:00:22 Health: -2/30 AC: 8 Str: 19 XL: 2 Next: 68% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold + . . Gourm . c - +0 shield rNeg . . . Faith . l - +2 scale mail {rC+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail c - a +0 shield (worn) l - a +2 scale mail of cold resistance (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.9 Fighting + Level 3.7 Maces & Flails - Level 3.2 Armour + Level 4.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Things that are here: a runed scale mail; the goblin corpse of Ijyb l - a runed scale mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your runed scale mail. x5 You finish putting on your +2 scale mail of cold resistance. You feel resistant to cold. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! You barely miss the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting the ogre. The ogre hits you with a giant club! You die... ##########* #<.#.@O..# , #..'†.#..+,, , + #..#### +#* #..# , #..# _ ** * ≈ #..# _ #⌠⌠# , * ≈ #### ,, , _ You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Creed the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed Ijyb 24 | D | Killed Ijyb 24 | D | Reached skill level 4 in Shields 24 | D | Reached XP level 2. HP: 28/30 MP: 2/2 38 | D | Noticed an ogre 41 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Maces & Flails | 3 | 3.7 Shields | 4 | 4.7 Armour | | 3.2 Action || total -------------------------++------- Melee: Flail || 24 Armor: Scale mail || 10 Dodge: Dodged || 7 Block: Shield || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 32 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------