Dungeon Crawl Stone Soup version 0.16.1-28-gcc2312f (webtiles) character file. 0 CrayRabbit the Skirmisher (level 1, 4/16 HPs) Began as an Octopode Abyssal Knight on May 28, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (62 turns). CrayRabbit the Skirmisher (Octopode Abyssal Knight) Turns: 62, Time: 00:00:32 Health: 4/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 0/1 EV: 12 Int: 14 God: Lugonu [......] Gold: 20 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand weapons a - a +1 spear (weapon) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History A raiju comes into view. The raiju barks! A raiju comes into view. x2 The raiju moves out of view. Found a morningstar. The raiju barks! The raiju bites you. The raiju shocks you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a scroll labeled TEJAMNUETO. b - a scroll labeled TEJAMNUETO The raiju misses you. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled TEJAMNUETO, it crumbles to dust. You feel forgetful for a moment. It was a scroll of amnesia. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##.... #.....## #..@# ##### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | CrayRabbit, the Octopode Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | Abyss:2 | Noticed a raiju 55 | Abyss:2 | Noticed a raiju 56 | Abyss:2 | Noticed a raiju 60 | D:1 | Escaped the Abyss 62 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1