Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 11910760476008607159, levelgen mode: deterministic 8 CowFu the Caller (level 2, 0/15 HPs) Began as a Deep Elf Summoner on Mar 27, 2020. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (631 turns). CowFu the Caller (Deep Elf Summoner) Turns: 631, Time: 00:00:41 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 5/8 EV: 13 Int: 19 God: Gold: 42 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . d - +3 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +3 short sword (weapon) e - a +0 whip f - a +0 spear Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} Potions g - a potion of cancellation {unknown} Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ##..... Call Canine Familiar Summ ###..... 6% 3 ###.... Summon Guardian Golem Hex/Summ ##...... 17% 3 ###.... Summon Ice Beast Ice/Summ ##...... 50% 4 ####... Summon Lightning Spire Summ/Air ##...... 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the leopard gecko. The leopard gecko is heavily wounded. Your quokka misses the leopard gecko. The leopard gecko misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * A ball python comes into view. Your quokka closely misses the leopard gecko. The leopard gecko bites you. You die... #.. #.# #.. #.# #S# #.# #.. ####.### #.# #......# #.### #.##.#.####... # #.##..>..##r####...# #.####.#...r@l...... #####.####.###..r>.....# #..........# #....#.#... ..###..##### #......# . . #....# #####.## ..###..#.# #...# .........# #...# ........##### #...# ######### ..####......# #...# #.##..... You could see a leopard gecko, a ball python, a rat and 2 friendly quokkas. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 555 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 631 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_cross, bh_walls_and_bars Action || total -------------------------++------- Melee: Spear || 30 Unarmed || 5 Short sword || 2 Cast: Summon Small Mamm || 25 Armor: Robe || 7 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------