CowFu Level 1 of the Dungeon (1, 5, D:1) 22 stones (2, -26, D:1) a +0 club (2, -20, D:1) a cursed +0 mace (4, 1, D:1) a +0 club (5, 1, D:1) 2 stones (10, 1, D:1) a stone (15, 11, D:1) a +0 club (16, 13, D:1) a +0 club (18, -20, D:1) a +0 short sword (20, -19, D:1) 22 stones (27, -13, D:1) 26 sling bullets (28, 2, D:1) a +0 dagger (30, 0, D:1) 21 stones (38, 6, D:1) a stone (38, 9, D:1) a +0 dagger (45, -12, D:1) a +0 dagger Level 2 of the Dungeon (8, 17, D:2) 14 arrows (22, 15, D:2) a +0 club (29, 36, D:2) a +0 club (36, 3, D:2) 27 stones a +0 hunting sling a cursed -2 dagger (41, 28, D:2) a +0 short sword (50, 18, D:2) a +0 dagger (52, 21, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -19, D:3) a +0 dagger (8, 15, D:3) 15 stones (14, -24, D:3) a +0 spear (14, -8, D:3) a stone (15, -17, D:3) 7 stones (15, -8, D:3) a cursed +0 dagger (16, -8, D:3) 2 stones (19, -8, D:3) a +0 flail a +0 leather armour (19, -7, D:3) a cursed -3 hand axe (32, 12, D:3) a cursed +0 leather armour (41, -11, D:3) 18 sling bullets (41, 22, D:3) 18 stones (42, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -10, D:4) 3 javelins (11, -26, D:4) a +0 mace (12, -30, D:4) 4 large rocks (32, -22, D:4) a +0 leather armour (42, -8, D:4) 21 stones (54, -18, D:4) a +0 leather armour (58, -14, D:4) a +0 giant spiked club (60, -8, D:4) a +0 dagger a +0 leather armour (61, -8, D:4) a +0 mace a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (62, -8, D:4) a cursed -1 flail Level 5 of the Dungeon [Shop] Usaliaq's Antique Weapon Shoppe a +0 short sword (66 gold) a +0 trident (77 gold) a +1 battleaxe of freezing (411 gold) the +0 battleaxe of the Nexus {elec, Str+2} (602 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). a +2 trident of venom (356 gold) a +2 battleaxe of distortion (620 gold) a +0 falchion (66 gold) a +0 rapier (88 gold) a +0 trident (77 gold) (0, 0, D:5) a +0 hunting sling (2, 11, D:5) a +0 short sword (3, -13, D:5) 23 bolts (3, 22, D:5) a +0 long sword (7, -2, D:5) an arrow (7, -1, D:5) an arrow (8, -4, D:5) a +0 shortbow 16 arrows (10, 10, D:5) a +0 whip (13, 20, D:5) a +0 dagger (16, -1, D:5) 16 stones (18, -15, D:5) a +0 scale mail (21, -4, D:5) a +0 spear (22, -5, D:5) a +0 halberd (22, -4, D:5) a +0 halberd 2 throwing nets (33, 8, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -25, D:6) the cursed +1 short sword "Opry" {pain, +Fly Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It lets you fly. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (4, 0, D:6) a +0 morningstar (6, 3, D:6) a +0 dagger (16, -16, D:6) a +0 chain mail (17, -9, D:6) 18 stones (19, -20, D:6) a +0 club a +0 ring mail (19, -19, D:6) a +0 war axe a +0 dagger a +0 robe (20, -19, D:6) a +0 flail 3 boomerangs a +0 leather armour (27, -14, D:6) a +0 robe (50, -15, D:6) a cursed +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 0, D:7) a +0 club a +0 dagger a stone (1, 1, D:7) a +0 short sword (1, 2, D:7) a stone (1, 3, D:7) 2 stones (3, 5, D:7) 2 stones (7, -3, D:7) 10 sling bullets (11, -7, D:7) a +0 giant club (21, 10, D:7) 19 bolts (25, -12, D:7) a cursed +4 great sword a +0 robe (27, -12, D:7) a +4 trident a +0 robe (28, -12, D:7) a +4 falchion of freezing a +0 robe a +3 battleaxe a +2 robe of the Archmagi (42, -4, D:7) a +0 giant club (45, -8, D:7) a +0 ring mail (50, 39, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 ring mail of cold resistance (0, 2, D:8) a +0 morningstar (1, 0, D:8) a +0 whip (1, 1, D:8) a +0 dagger a +0 robe (14, 15, D:8) a +0 spear (19, -10, D:8) a +0 robe a +5 spear of freezing (20, -13, D:8) a +0 robe a +0 morningstar (20, 23, D:8) a +0 leather armour (21, -11, D:8) a cursed +0 robe a cursed +0 long sword (24, -13, D:8) a +0 robe a +3 falchion (24, -1, D:8) a +0 short sword (31, 16, D:8) a potion of curing (31, 17, D:8) 34 stones (31, 18, D:8) a wand of polymorph (7) (36, -17, D:8) a +0 robe a +0 dagger of speed (36, 27, D:8) 33 arrows (39, -16, D:8) a +0 robe a +0 dagger (40, -16, D:8) a +0 flail (41, -14, D:8) +0 steam dragon scales (45, 21, D:8) 23 stones (48, 12, D:8) a +0 leather armour Level 9 of the Dungeon (1, -28, D:9) a +0 giant spiked club (5, -11, D:9) a +0 short sword (12, -27, D:9) a +0 robe (12, -14, D:9) 18 stones (22, -22, D:9) 11 poisoned darts (25, -14, D:9) a +0 flail (31, -13, D:9) a +0 flail 2 boomerangs (32, -14, D:9) a +0 mace a +0 ring mail (34, -13, D:9) 15 sling bullets (37, -43, D:9) a +0 hand crossbow (39, -26, D:9) a +0 rapier of speed (39, -23, D:9) 14 stones (41, -4, D:9) a +0 pair of gloves (48, -38, D:9) a +0 giant club (49, -12, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, 0, D:10) a +0 mace (2, 17, D:10) a +0 ring mail a +0 hand axe a +0 leather armour (2, 18, D:10) a +0 mace a +2 chain mail of fire resistance (9, 1, D:10) a +0 robe (13, 27, D:10) a +2 great mace of protection (13, 28, D:10) a cursed -1 hunting sling (16, 19, D:10) a +0 dagger (36, 28, D:10) 22 bolts (36, 29, D:10) 22 arrows (51, 1, D:10) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (42, 11, Lair:1) 19 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 bolts (9, -40, Lair:2) a +0 chain mail (15, -31, Lair:2) a wand of random effects (17) (33, -21, Lair:2) a +0 robe (40, -21, Lair:2) a bullfrog skeleton (41, -4, Lair:2) a potion of heal wounds (47, -12, Lair:2) 20 gold pieces (48, -10, Lair:2) 29 sling bullets