Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 1808345671981353650, levelgen mode: deterministic 19 CowFu the Poker (level 2, 0/22 HPs) Began as a Merfolk Skald on Oct 5, 2019. Slain by Terence ... wielding a +1 trident of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1262 turns). CowFu the Poker (Merfolk Skald) Turns: 1262, Time: 00:00:46 Health: 0/22 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 3/5 EV: 12 Int: 12 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of fog {unknown} f - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} Comestibles d - 3 rations Skills: - Level 2.1 Fighting + Level 4.7 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence hits you from afar with a +1 trident of freezing. Terence freezes you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +1 trident of freezing and wearing a +0 scale mail (severely wounded) You reach to attack! You barely miss Terence. Terence is severely wounded. The giant cockroach bites you but does no damage. Terence misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - Terence Aim: Terence, wielding a +1 trident of freezing and wearing a +0 scale mail (severely wounded) You reach to attack! You hit Terence but do no damage. Terence is severely wounded. The giant cockroach bites you but does no damage. Terence hits you from afar with a +1 trident of freezing. You die... .... ....# ...... ...... ....).##### ....@...# #.....# #..@s.# #.....# #.....# #.....# ####### You could see Terence and a giant cockroach. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) 5 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 335 | D:1 | Reached skill level 4 in Polearms 335 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1252 | D:2 | Noticed Terence 1262 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring D:2: layout_basic, nicolae_overflow_hidden_temple, minmay_tall_x, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.7 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 67 Cast: Infusion || 8 Stab: Sleeping || 1 Armor: Leather armour || 10 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------