Dungeon Crawl Stone Soup version 0.24-a0-760-g74cc3ae (webtiles) character file. Game seed: 5933813354625387270, levelgen mode: deterministic 27 CowFu the Skirmisher (level 3, 0/39 HPs) Began as an Ogre Skald on Oct 2, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:52 (1465 turns). CowFu the Skirmisher (Ogre Skald) Turns: 1465, Time: 00:01:52 Health: 0/39 AC: 6 Str: 16 XL: 3 Next: 10% Magic: 4/6 EV: 10 Int: 14 God: Gold: 69 SH: 0 Dex: 8 Spells: 5/6 levels left rFire + . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn e - +3 ring of protection MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -3), resistant, very slightly contaminated, hasted, very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Jewellery e - a +3 ring of protection (left hand) j - an uncursed ring of flight {unknown} Scrolls c - a scroll of blinking Comestibles d - 3 rations Skills: + Level 3.8 Fighting + Level 2.5 Maces & Flails - Level 2.1 Dodging - Level 2.4 Spellcasting - Level 2.6 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 21% 2 ###.... Regeneration Chrm/Necr #......... 36% 3 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History As you read the scroll labeled ITYEGO COORY, it crumbles to dust. It is a scroll of identify. e - a +3 ring of protection Put on which piece of jewellery? (? for menu, Esc to quit) e - a +3 ring of protection (left hand) * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer magically infusing your attacks. Your surroundings suddenly seem different. Found a leather armour. * * * LOW HITPOINT WARNING * * * You feel sick. Found a scroll of blinking. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #### # #.. # #.###.####?# .# .......@.#.####.#### .#######........[... #.#.#........ #.#......# #.###.#..# ... #........ #.# #.##.#### #.# #.# # #. #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 148 | D:1 | Reached skill level 3 in Fighting 449 | D:1 | Reached XP level 2. HP: 25/31 MP: 5/5 1447 | D:2 | Reached XP level 3. HP: 8/39 MP: 3/6 1462 | D:2 | HP: 1/39 [poisoned by an adder] 1465 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring D:2: layout_basic, chequers_arboretum Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.8 Maces & Flails | 2 | 2.5 Dodging | | 2.1 Spellcasting | | 2.4 Charms | | 2.6 Action || total -------------------------++------- Melee: Mace || 92 Cast: Infusion || 5 Use: Scroll || 4 Potion || 2 Armor: Robe || 38 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------