Dungeon Crawl Stone Soup version 0.20-a0-927-g1ae2c61 (webtiles) character file. 7 Cover the Gusty (level 2, -1/15 HPs) Began as a Tengu Air Elementalist on Mar 29, 2017. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (259 turns). Cover the Gusty (Tengu Air Elementalist) Turns: 259, Time: 00:00:52 Health: -1/15 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 1/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 2.0 Conjurations + Level 4.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, Cover the Tengu Air Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club The zap hits the hobgoblin. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! You now have 2/4 mp. You start resting. MP restored: 4 You see here a club. A goblin comes into view. It is wielding a club. The goblin shouts! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a club The zap hits the goblin. You kill the goblin! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a club. A jackal comes into view. The jackal barks! 3 jackals come into view. MP restored: 4 There are monsters nearby! There are monsters nearby! Aim: a jackal The zap hits the jackal. The jackal barks! You now have 3/4 mp. Aim: a jackal (severely wounded) The zap misses the jackal. You now have 2/4 mp. Aim: a jackal The zap hits the jackal. You kill the jackal! The zap hits the jackal. You kill the jackal! The zap hits the jackal. You now have 1/4 mp. You don't know that spell. The zap hits the jackal. You kill the jackal! The zap hits the jackal. You now have 0/4 mp. The jackal misses you. The jackal barely misses you. The jackal completely misses you. Aim: a jackal The zap hits the jackal. The jackal appears unharmed. The jackal barely misses you. You now have 0/4 mp. You miss the jackal. The jackal completely misses you. The jackal misses you. A leopard gecko comes into view. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. The leopard gecko hisses menacingly. The leopard gecko barely misses you. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 8/10 hp. Aim: a leopard gecko (clinging) The zap misses the jackal. The zap misses the leopard gecko. The jackal bites you. You take 1 damage, and have 7/10 hp. You now have 0/4 mp. The jackal closely misses you. The jackal closely misses you. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The jackal barely misses you. The hobgoblin closely misses you. You barely miss the hobgoblin. You claw the hobgoblin. You peck the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 2! You have reached level 2! The jackal closely misses you. The jackal bites you. You regained 2 hp, and now have 9/15 hp. You see here a club. The jackal bites you. You take 2 damage, and have 7/15 hp. The jackal bites you. You take 2 damage, and have 5/15 hp. Aim: a leopard gecko (clinging) The zap hits the jackal. The zap hits the leopard gecko. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... #.......# #.......# #.......# ####.......# #..........# ###..........####.# #..........l.........# # #.........@h.....# .##.........######)# ...........# #.# #........†# #.# #........†# #.# #.........######.# #................# ##.######.######## #.# #...........### You could see a leopard gecko and a jackal. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cover the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 251 | D:1 | Reached skill level 2 in Conjurations 251 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/6 259 | D:1 | HP: 3/15 [jackal (2)] 259 | D:1 | Slain by a leopard gecko Vault maps used: D:1: mrwooster_arrival_statue Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.1 Air Magic | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 1 Peck || 1 Cast: Shock || 10 Dodge: Dodged || 15 Vault maps used: D:1: mrwooster_arrival_statue Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 4.4 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 4.4 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------