ERROR in 'mon-util.cc' at line 1493: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.17-a0-1882-g750edc8 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-750edc8093 -name Copingsaw -rc /dgldir/rcfiles/crawl-git/Copingsaw.rc -macro /dgldir/rcfiles/crawl-git/Copingsaw.macro -morgue /dgldir/morgue/Copingsaw/ -webtiles-socket /crawl-master/webserver/sockets/Copingsaw:2015-09-23.02:37:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-750edc8093(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5a6303]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-750edc8093(_Z13do_crash_dumpv+0x2f2) [0x5ada52]: do_crash_dump() /usr/games/crawl-git-750edc8093(_Z20crash_signal_handleri+0x9c) [0x5a659c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f0a554c04c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f0a55856b7b]: /usr/games/crawl-git-750edc8093() [0x5ad229] /usr/games/crawl-git-750edc8093() [0x5ad618] /usr/games/crawl-git-750edc8093(_Z18mons_class_itemuse12monster_type+0x49) [0x8a50e9]: mons_class_itemuse(monster_type) /usr/games/crawl-git-750edc8093(_ZNK7monster14scan_artefactsE18artefact_prop_typebPSt6vectorI8item_defSaIS2_EE+0x32) [0x8a6cb2]: monster::scan_artefacts(artefact_prop_type, bool, std::vector >*) const /usr/games/crawl-git-750edc8093(_ZNK7monster17can_see_invisibleEv+0x64) [0x8cfeb4]: monster::can_see_invisible() const /usr/games/crawl-git-750edc8093(_ZN4bolt15initialise_fireEv+0x258) [0x562ce8]: bolt::initialise_fire() /usr/games/crawl-git-750edc8093(_ZN4bolt7do_fireEv+0x14) [0x56c544]: bolt::do_fire() /usr/games/crawl-git-750edc8093(_ZN4bolt4fireEv+0xf78) [0x56dc38]: bolt::fire() /usr/games/crawl-git-750edc8093(_Z10mons_throwP7monsterR4boltib+0x43f) [0xa3d35f]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-git-750edc8093(_Z12handle_throwP7monsterR4boltbb+0x27f) [0x8207ff]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-750edc8093(_Z19handle_monster_moveP7monster+0x103e) [0x822d2e]: handle_monster_move(monster*) /usr/games/crawl-git-750edc8093(_Z15handle_monstersb+0x7dd) [0x82476d]: handle_monsters(bool) /usr/games/crawl-git-750edc8093(_Z12world_reactsv+0x124) [0x7a7184]: world_reacts() /usr/games/crawl-git-750edc8093() [0x7ae0d6] /usr/games/crawl-git-750edc8093() [0x7aea1d] /usr/games/crawl-git-750edc8093(main+0x2eb) [0x7b268b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f0a554ab76d]: /usr/games/crawl-git-750edc8093() [0x50d889] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0a5585684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f0a5585684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005a6a0b in call_gdb (file=0x7f0a55841180) at crash.cc:420 gdb = attach_cmd = "attach 11223\000\000\000\000\000\000\000" #2 0x00000000005ada72 in do_crash_dump () at dbg-asrt.cc:671 t = 1442978533 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f3d2f8 "/dgldir/morgue/Copingsaw/"}} name = "/dgldir/morgue/Copingsaw/crash-Copingsaw-20150923-032213.txt", '\000' file = 0x7f0a55841180 #3 0x00000000005a659c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f0a55856b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005ad229 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffd7562d10 "ERROR in 'mon-util.cc' at line 1493: bogus mc (no monster data): invalid monster_type 1000 (1000)", assert=) at dbg-asrt.cc:798 No locals. #7 0x00000000005ad618 in die (file=0xb5dc66 "mon-util.cc", line=1493, format=) at dbg-asrt.cc:863 tmp = "bogus mc (no monster data): invalid monster_type 1000 (1000)", '\000' mesg = "ERROR in 'mon-util.cc' at line 1493: bogus mc (no monster data): invalid monster_type 1000 (1000)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fffd75635f0, reg_save_area = 0x7fffd7563520}} #8 0x00000000008a50e9 in mons_class_itemuse (mc=MONS_NO_MONSTER) at mon-util.cc:1493 No locals. #9 0x00000000008a6cb2 in monster::scan_artefacts (this=0xed8e40, ra_prop=ARTP_SEE_INVISIBLE, calc_unid=, matches=0x0) at mon-util.cc:557 ret = 0 #10 0x00000000008cfeb4 in monster::can_see_invisible (this=0xed8e40) at monster.cc:5323 No locals. #11 0x0000000000562ce8 in bolt::initialise_fire (this=this@entry=0x7fffd7563d00) at beam.cc:644 No locals. #12 0x000000000056c544 in bolt::do_fire (this=this@entry=0x7fffd7563d00) at beam.cc:1262 No locals. #13 0x000000000056dc38 in bolt::fire (this=0x7fffd7563d00) at beam.cc:1251 No locals. #14 0x0000000000a3d35f in mons_throw (mons=0xe9f068, beam=..., msl=21, teleport=) at throw.cc:1104 weapon = 20 slot = MSLOT_MISSILE msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x23846f8 "the merfolk javelineer throws a javelin of returning."}} ammo_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x18ea738 "a javelin of returning"}} returning = true item = {base_type = OBJ_MISSILES, sub_type = 4 '\004', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, rune_enum = 0, net_durability = 0, book_param = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 5, deck_rarity = 5, rod_plus = 5, subtype_rnd = 5, brand = 5, freshness = 5}, rnd = 250 '\372', quantity = 1, flags = 536936450, pos = {x = -2, y = -2}, link = 27013, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11a5938 ""}}, props = {hash_map = 0x0}} projected = LRET_THROWN really_returns = true #15 0x00000000008207ff in handle_throw (mons=mons@entry=0xe9f068, beem=..., teleport=teleport@entry=false, check_only=check_only@entry=false) at mon-act.cc:1697 launcher = 0x0 weapon = 0x0 mon_item = 21 interference = DO_NOTHING archer = liquefied = 21 act = #16 0x0000000000822d2e in handle_monster_move (mons=0xe9f068) at mon-act.cc:2297 beem = {origin_spell = SPELL_NO_SPELL, range = 7, glyph = 96, colour = 4 '\004', flavour = BEAM_MISSILE, real_flavour = BEAM_MISSILE, drop_item = false, item = 0x7fffd7563ad0, source = {x = 19, y = 31}, target = {x = 18, y = 32}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 3634, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11a5938 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1ecf398 "javelin of returning"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11a5938 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1c100a8 "bug"}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11a5938 ""}}, pierce = false, is_explosion = false, aimed_at_spot = true, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11a5938 ""}}, affects_nothing = true, affects_items = true, effect_known = false, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = true, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = true, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x19728f0, _M_finish = 0x19728f0, _M_end_of_storage = 0x1972900}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffd7563df8, _M_right = 0x7fffd7563df8}, _M_node_count = 0}}}, foe_info = {count = 1, power = 21, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 1, reflector = 4294967295, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 19.5, y = 31.5}, dir = {x = 0.70710678118654746, y = -0.70710678118654746}}, on_corner = false, cycle_idx = 0}, tile_beam = 348, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffd7563ea0, _M_right = 0x7fffd7563ea0}, _M_node_count = 0}}}} friendly_or_near = disabled = old_energy = 84 entry = non_move_energy = 6 #17 0x000000000082476d in handle_monsters (with_noise=) at mon-act.cc:2843 mon = 0xe9f068 oldspeed = 84 tries = #18 0x00000000007a7184 in world_reacts () at main.cc:2520 No locals. #19 0x00000000007ae0d6 in _input () at main.cc:1529 player_disabled = {was_disabled = false} #20 0x00000000007aea1d in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #21 0x00000000007b268b in _launch_game_loop () at main.cc:380 game_ended = false #22 main (argc=, argv=0x7fffd7564928) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Sep 22 2015 at 03:12:33 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-750edc8093/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-750edc8093/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-750edc8093/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_in_depth [depth 4], level layout type = shoals, absdepth0 = 18 Level vaults: nicolae_shoals_island_circles layout_shoals shoals_end_hangedman shoals_rune_alternative shoals_ilsuiw_alternative shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy shoals_rune_alternative_decoy Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (58, 48): Terrain change marker (33->32, 34) Marker 1 at (59, 48): Terrain change marker (33->32, 70) Marker 2 at (59, 49): Terrain change marker (33->32, 61) Marker 3 at (60, 48): Terrain change marker (33->32, 64) Marker 4 at (60, 49): Terrain change marker (33->32, 64) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Firing (i - inventory. (,) - cycle): S - 22 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - greater naga Aim: a greater naga, wearing a robe (severely wounded, catching its breath) You shoot a poisoned bolt. The poisoned bolt hits the greater naga. The greater naga is almost dead. You feel sick. The greater naga gestures wildly while chanting. The greater naga seems to speed up. Firing (i - inventory. (,) - cycle): S - 21 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - greater naga Aim: a greater naga, wearing a robe (almost dead, fast, catching its breath) You shoot a poisoned bolt. The poisoned bolt hits the greater naga!!! You kill the greater naga! Cheibriados appreciates the change of pace. It bursts into flame! a - a +5 battleaxe of flaming (weapon) You start resting. HP restored. You feel sick. You start resting. HP restored. You start waiting. You feel sick. HP restored. You start waiting. You feel sick. HP restored. You start waiting. You feel sick. HP restored. You start waiting. You feel sick. HP restored. You start waiting. You feel sick. You are no longer poisoned. HP restored. S - 26 poisoned bolts (gained 6) You see here a robe. S - 27 poisoned bolts (gained 1) You see here a robe. A shock serpent comes into view. Your +5 battleaxe of flaming stops flaming. b - the +8 hand crossbow of Tenacity (weapon) {velocity, rElec rC+} The shock serpent hisses angrily. Firing (i - inventory. (,) - cycle): S - 27 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - shock serpent Aim: a shock serpent You shoot a poisoned bolt. The poisoned bolt barely misses the shock serpent. The shock serpent shoots out a bolt of lightning at you! The bolt of electricity hits you! You resist. Firing (i - inventory. (,) - cycle): S - 26 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shock serpent Aim: a shock serpent You shoot a poisoned bolt. The poisoned bolt hits the shock serpent!! The shock serpent is poisoned. The shock serpent is heavily wounded. The shock serpent's electric aura discharges! The shock serpent shoots out a bolt of lightning at you! The bolt of electricity misses you. Firing (i - inventory. (,) - cycle): S - 25 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shock serpent Aim: a shock serpent (heavily wounded, poisoned) You shoot a poisoned bolt. The poisoned bolt hits the shock serpent!!! You kill the shock serpent! Cheibriados thoroughly appreciates the change of pace. The air sparks with electricity! It bursts into flame! a - a +5 battleaxe of flaming (weapon) S - 25 poisoned bolts (gained 1) S - 26 poisoned bolts (gained 1) S - 27 poisoned bolts (gained 1) You see here a ring mail. A mana viper comes into view. The mana viper hisses angrily. The mana viper moves out of view. A black mamba comes into view. An anaconda comes into view. The anaconda hisses angrily. The mana viper bites you. You feel your power leaking away. You block the mana viper's attack. You open the mana viper like a pillowcase!!! You burn the mana viper! You kill the mana viper! Cheibriados appreciates the change of pace. You hear a shout! You hear an angry hiss. You hear an angry hiss. A naga ritualist comes into view. It is wielding a dagger of venom. The naga ritualist shouts! The naga ritualist gestures wildly while chanting. The naga ritualist begins to radiate toxic energy. The anaconda grabs you. You block the anaconda's attack. The anaconda constricts you. The black mamba closely misses you. The anaconda bites you. The anaconda constricts you. A black mamba comes into view. You closely miss the anaconda. You slice the black mamba!! You burn the black mamba. The black mamba is almost dead. You block the black mamba's attack. You block the anaconda's attack. The anaconda constricts you. You hit the anaconda. You burn the anaconda. The anaconda is lightly wounded. You slice the black mamba!! You burn the black mamba. You kill the black mamba! Cheibriados thoroughly appreciates the change of pace. The anaconda barely misses you. The anaconda constricts you. You closely miss the anaconda. The anaconda is lightly wounded. You are poisoned. You block the anaconda's attack. The anaconda constricts you. You barely miss the anaconda. The anaconda is lightly wounded. You feel sick. You are no longer poisoned. You are poisoned. You block the anaconda's attack. The anaconda constricts you. You block the anaconda's attack. The anaconda constricts you. You closely miss the anaconda. The anaconda is lightly wounded. You miss the black mamba. You feel sick. You are no longer poisoned. You block the anaconda's attack. The anaconda constricts you. You block the black mamba's attack. You slice the anaconda!! You burn the anaconda! The anaconda is severely wounded. You completely miss the black mamba. You block the anaconda's attack. The anaconda constricts you. You block the black mamba's attack. You slash the anaconda! You burn the anaconda! The anaconda is almost dead. You carve the black mamba like a ham!!! You burn the black mamba! You kill the black mamba! Cheibriados thoroughly appreciates the change of pace. You block the anaconda's attack. The anaconda constricts you. You completely miss the anaconda. The anaconda is almost dead. The naga ritualist's toxic aura wanes. You block the anaconda's attack. The anaconda constricts you. The naga ritualist spits poison at you. Your +0 shield of reflection reflects the splash of poison! The splash of poison hits the naga ritualist. The anaconda bites you. The anaconda constricts you. You slash the anaconda! You burn the anaconda. You kill the anaconda! Cheibriados thoroughly appreciates the change of pace. The naga ritualist spits poison at you. Your +0 shield of reflection reflects the splash of poison! The splash of poison hits the naga ritualist. The naga ritualist completely resists. You see here a black mamba corpse. You slash the naga ritualist! You burn the naga ritualist! The naga ritualist is moderately wounded. The naga ritualist mumbles some strange words. The naga ritualist begins to radiate toxic energy. You slice the naga ritualist!! You burn the naga ritualist! The naga ritualist is almost dead. The naga ritualist hits you but does no damage. You block the naga ritualist's attack. You slash the naga ritualist! You burn the naga ritualist. You kill the naga ritualist! Cheibriados thoroughly appreciates the change of pace. You start resting. Magic restored. You start resting. HP restored. Things that are here: a dagger of venom; a robe You see here a robe. A black mamba comes into view. The black mamba hisses angrily. You block the black mamba's attack. You closely miss the black mamba. The black mamba bites you. You slice the black mamba!! You burn the black mamba. The black mamba is almost dead. You block the black mamba's attack. x2 You slice the black mamba!! You burn the black mamba. You kill the black mamba! Cheibriados thoroughly appreciates the change of pace. You start resting. HP restored. Things that are here: an arbalest; an uncursed trident of distortion A mana viper comes into view. The mana viper hisses angrily. You block the mana viper's attack. You slice the mana viper!! You burn the mana viper. The mana viper is severely wounded. The mana viper bites you but does no damage. You barely miss the mana viper. The mana viper is severely wounded. The mana viper bites you but does no damage. You slice the mana viper!! You burn the mana viper. You kill the mana viper! Cheibriados thoroughly appreciates the change of pace. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Snake:3, ? - help) What level of the Snake Pit? (default 1, ? - help) You sense a monster nearby. A black mamba comes into view. You strike the helpless black mamba from a blind spot! You slash the black mamba! You burn the black mamba. The black mamba is moderately wounded. The black mamba closely misses you. You block the black mamba's attack. You slice the black mamba!! You burn the black mamba! You kill the black mamba! Cheibriados thoroughly appreciates the change of pace. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Snake:4, ? - help) You see here a ring mail. There is a stone staircase leading down here. You climb downwards. A naga, a naga warrior, a naga mage and a naga ritualist come into view. The naga warrior shouts! The naga mage shouts! The naga shouts! There is a stone staircase leading up here. You block the naga warrior's attack. The naga spits poison at you. Your +0 shield of reflection reflects the splash of poison! The splash of poison hits the naga. You climb upwards. There is a stone staircase leading down here. You slash the naga! You burn the naga. The naga is severely wounded. You slash the naga! You burn the naga. The naga is almost dead. The naga hits you but does no damage. The naga barely misses you. You slash the naga! You burn the naga. You kill the naga! Cheibriados appreciates the change of pace. You climb downwards. There is a stone staircase leading up here. You hit the naga ritualist. You burn the naga ritualist. The naga ritualist is lightly wounded. The naga ritualist gestures at you while chanting. You resist with almost no effort. You completely miss the naga ritualist. The naga ritualist is lightly wounded. You block the naga ritualist's attack. x2 The naga warrior spits poison at you. The splash of poison hits you! You are poisoned. You resist. You closely miss the naga ritualist. The naga ritualist is lightly wounded. You feel sick. The naga mage gestures wildly while chanting. The naga mage seems to speed up. The naga ritualist mumbles some strange words. The naga ritualist begins to radiate toxic energy. The naga warrior spits poison at you. Your +0 shield of reflection reflects the splash of poison! The splash of poison hits the naga ritualist. The naga ritualist casts a spell at you. The poison in your body grows stronger. You resist with almost no effort. You climb upwards. You feel sick. There is a stone staircase leading down here. You slash the naga ritualist! You burn the naga ritualist. The naga ritualist is moderately wounded. You hit the naga ritualist. You burn the naga ritualist. The naga ritualist is heavily wounded. You feel sick. The naga ritualist spits poison at you. Your +0 shield of reflection reflects the splash of poison! The splash of poison hits the naga ritualist. You slice the naga ritualist like a ripe choko!!! You burn the naga ritualist. You kill the naga ritualist! Cheibriados thoroughly appreciates the change of pace. No target in view! You start resting. You feel sick. x10 You are no longer poisoned. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The naga mage casts a spell. The naga mage seems to speed up. You block the naga warrior's attack. You block the naga warrior's attack. You slice the naga warrior!! You burn the naga warrior. The naga warrior is moderately wounded. The naga mage spits poison at you. The splash of poison hits you! You resist. You block the naga warrior's attack. The naga warrior barely misses you. You open the naga warrior like a pillowcase!!! You burn the naga warrior! The naga warrior is severely wounded. The naga mage gestures at you while chanting. The bolt of poison hits you! You resist. You slice the naga warrior!! You burn the naga warrior! You kill the naga warrior! Cheibriados thoroughly appreciates the change of pace. The naga mage gestures at you while chanting. The orb of energy misses you. You block the naga mage's attack. x3 The naga mage grabs you. The naga mage constricts you. The naga mage hits you but does no damage. The naga mage constricts you. You slice the naga mage like a ripe choko!!! You burn the naga mage! You kill the naga mage! Cheibriados thoroughly appreciates the change of pace. You start resting. HP restored. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. Things that are here: a flail; a naga corpse Found 12 stones. Found a club. Found a bloodstained altar of Trog. You see here a club. You found a teleport trap! Found a stone staircase leading up. Found an encrusted lead wand. Found Hiruroyr's Weapon Shop. T - a wand of hasting You drop a wand of hasting. Found a stone staircase leading up. Found a pair of glowing gloves. You see here a pair of glowing gloves. T - a pair of glowing gloves There is an entrance to Hiruroyr's Weapon Shop here. You start removing your armour. You continue taking off your +1 pair of gloves. x4 You finish taking off your +1 pair of gloves. You start putting on your armour. You continue putting on your pair of glowing gloves. x5 You finish putting on your +2 pair of gloves. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 pair of gloves. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Your +5 battleaxe of flaming stops flaming. You feel protected! c - a +2 glaive of protection (weapon) You feel less protected. It bursts into flame! a - a +5 battleaxe of flaming (weapon) As you read the scroll labeled DEETRA DYEKH, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. You start waiting. You feel less vulnerable to hostile enchantments. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Snake:4, ? - help) What level of the Lair of Beasts? (default 5, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a robe; a whip There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:5, ? - help) What level of the Lair of Beasts? (default 1, ? - help) Items here: ))) [[ a flail; a robe; a hand axe; a robe; a scimitar Things that are here: a robe; a long sword There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A wolf comes into view. The wolf howls! You block the wolf's attack. The wolf barely misses you. The wolf barely misses you. You slash the wolf! You burn the wolf. The wolf is severely wounded. You block the wolf's attack. You slash the wolf! You burn the wolf. You kill the wolf! Cheibriados thoroughly appreciates the change of pace. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1, ? - help) You see here 20 stones. A giant frog comes into view. No target in view! You block the giant frog's attack. You closely miss the giant frog. You hit the fungus. You burn the fungus. The fungus is lightly damaged. You hit the fungus. You burn the fungus. The fungus is lightly damaged. The giant frog hits you but does no damage. You slash the giant frog! You burn the giant frog. The giant frog is heavily wounded. You open the fungus like a pillowcase!!! You burn the fungus! You destroy the fungus! You slash the fungus! You burn the fungus. The fungus is heavily damaged. You block the giant frog's attack. You barely miss the giant frog. The giant frog is heavily wounded. You slice the fungus!! You burn the fungus. You destroy the fungus! The giant frog barely misses you. You slice the giant frog!! You burn the giant frog. You kill the giant frog! Cheibriados thoroughly appreciates the change of pace. You see here a giant frog corpse. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. An iguana comes into view. The iguana hisses angrily. You see here a crocodile skeleton. You slash the iguana! You burn the iguana. You kill the iguana! Cheibriados appreciates the change of pace. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You see here a runed flail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a chain mail; a long sword of freezing You see here 2 javelins. You see here a javelin. You see here a javelin. Items here: )))))) Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 glaive of protection. You drop the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6}. Items here: [[[[ the +3 chain mail of Jifoag {-Cast rF- rC+++} a +0 scale mail of cold resistance; a +0 scale mail of positive energy an ice dragon armour Items here: "" === an uncursed amulet of rage; a ring of protection from magic an uncursed ring of stealth; a +2 ring of intelligence a cursed amulet of the gourmand Items here: ////////////// Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of lightning. Items here: ???? a scroll of summoning; 5 scrolls of enchant armour; 3 scrolls of enchant weapon 5 scrolls of amnesia Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 scrolls of enchant armour. Eat which item? (? for menu, Esc to quit) Mmm - a full handful of figs! Eat which item? (? for menu, Esc to quit) Mmmm... Yummy watermelon. Eat which item? (? for menu, Esc to quit) That mango was delicious! Eat which item? (? for menu, Esc to quit) That orange was delicious! Even the peel tasted good! Eat which item? (? for menu, Esc to quit) That choko was very bland. Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Lair:1 @ (x,y), ? - help) What level of the Vaults? (default 1, ? - help) There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre moves out of view. No target in view! The ogre is too close now for your liking. You block the ogre's attack. You slice the ogre!! You burn the ogre. You kill the ogre! Cheibriados thoroughly appreciates the change of pace. c - a potion of might You see here a spear. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Vaults:1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a whip. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You block the shadow's attack. You cut the shadow into ribbons!!! You burn the shadow! You destroy the shadow! Cheibriados thoroughly appreciates the change of pace. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Vaults:1, ? - help) An ice beast comes into view. You block the ice beast's attack. The ice beast hits you but does no damage. You hit the ice beast. You melt the ice beast. The ice beast is moderately wounded. You block the ice beast's attack. You slice the ice beast!! You melt the ice beast! You kill the ice beast! Cheibriados appreciates the change of pace. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Vaults:1, ? - help) You see here a short sword. Things that are here: a stone; a club You see here 2 stones. You see here a short sword. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a robe; a short sword Items here: )) [[ a robe; a mace; a robe; an enchanted mace Items here: )) [[ a robe; a scimitar; a robe; an enchanted falchion There is a gate to the Vaults here. You need a rune to enter this place. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Vaults:1, ? - help) What level of the Shoals? (default 1, ? - help) Items here: )) [[ a robe; a scimitar; a robe; an enchanted falchion Items here: )) [[ a robe; a mace; a robe; an enchanted mace There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. Items here: [[[[ the +3 chain mail of Jifoag {-Cast rF- rC+++} a +0 scale mail of cold resistance; a +0 scale mail of positive energy an ice dragon armour You see here a quarterstaff. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: 17 arrows; a shortbow You see here a large shield. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! Level annotation: exclusion: oklob plant A water elemental comes into view. There is a staircase back to the Lair here. You enter the shallow water. Moving in this stuff is going to be slow. The water elemental hits you. x2 The water elemental engulfs you in water! You slice the water elemental!! You burn the water elemental. The water elemental is heavily damaged. Your lungs strain for air! You block the water elemental's attack. You slash the water elemental! You burn the water elemental. The water elemental is almost destroyed. Your lungs strain for air! You slash the water elemental! You burn the water elemental. You destroy the water elemental! Cheibriados appreciates the change of pace. Your Crossbows skill increases to level 12! You gasp with relief as air once again reaches your lungs. You start resting. HP restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) Things that are here: a chain mail; a mace Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You see here a griffon skeleton. There is a stone staircase leading down here. You climb downwards. You sense a monster nearby. There is a stone staircase leading up here. A faun comes into view. It is wielding an enchanted spear. The faun unwields an uncursed enchanted spear. The faun wields a hunting sling. The faun shoots a sling bullet of flame. The sling bullet of flame hits you! The sling bullet of flame burns you. The faun shoots a sling bullet of flame. You reflect the sling bullet of flame off your +0 shield of reflection! The sling bullet of flame closely misses the faun. You see here 17 poisoned arrows. The faun shoots a sling bullet of flame. You reflect the sling bullet of flame off your +0 shield of reflection! The sling bullet of flame hits the faun! The sling bullet of flame burns the faun. The faun shoots a sling bullet of flame. The sling bullet of flame barely misses you. You hear a splash. The faun shoots a sling bullet of flame. The sling bullet of flame hits you but does no damage. The sling bullet of flame burns you. The faun shoots a sling bullet of flame. You reflect the sling bullet of flame off your +0 shield of reflection! The sling bullet of flame hits the faun! The sling bullet of flame burns the faun. The faun unwields an uncursed hunting sling. The faun wields an uncursed enchanted spear. The faun closely misses you. You cut the faun into ribbons!!! You burn the faun! You kill the faun! Cheibriados thoroughly appreciates the change of pace. Items here: ( )) † an uncursed enchanted spear; an uncursed hunting sling 8 sling bullets of flame; a faun corpse You start resting. You sense a monster nearby. You start resting. HP restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) A satyr comes into view. It is wielding a quarterstaff. Things that are here: 5 stones; an uncursed hunting sling; an uncursed club Your +5 battleaxe of flaming stops flaming. b - the +8 hand crossbow of Tenacity (weapon) {velocity, rElec rC+} The satyr shouts! The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You resist with almost no effort. Firing (i - inventory. (,) - cycle): S - 27 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a quarterstaff You shoot a poisoned bolt. The poisoned bolt hits the satyr!! The satyr is heavily wounded. The satyr plays a rousing melody on his pipes! Firing (i - inventory. (,) - cycle): S - 26 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a quarterstaff (heavily wounded) You shoot a poisoned bolt. The poisoned bolt hits the satyr! The satyr is poisoned. The satyr is severely wounded. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! Firing (i - inventory. (,) - cycle): S - 25 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a quarterstaff (severely wounded, poisoned, inspiring fear) You shoot a poisoned bolt. The poisoned bolt hits the satyr. The satyr is almost dead. The satyr unwields an uncursed quarterstaff. The satyr wields a longbow. The satyr shoots an arrow. The arrow hits you! Firing (i - inventory. (,) - cycle): S - 24 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a longbow (almost dead, poisoned, inspiring fear) You shoot a poisoned bolt. The poisoned bolt hits the satyr. The satyr is almost dead. Firing (i - inventory. (,) - cycle): S - 23 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a longbow (almost dead, poisoned, inspiring fear) You shoot a poisoned bolt. The poisoned bolt hits the satyr!! You are no longer terrified. You kill the satyr! Cheibriados thoroughly appreciates the change of pace. You start resting. A faun comes into view. It is wielding a spear. Firing (i - inventory. (,) - cycle): S - 22 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a spear (inspired to greatness, hasn't noticed you) You shoot a poisoned bolt. The faun shouts! The poisoned bolt hits the faun! The faun is poisoned. The faun is moderately wounded. The faun unwields an uncursed spear. The faun wields a hunting sling. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet hits the faun. Firing (i - inventory. (,) - cycle): S - 21 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (moderately wounded, poisoned, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt closely misses the faun. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet closely misses the faun. Firing (i - inventory. (,) - cycle): S - 20 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (moderately wounded, poisoned, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt hits the faun. The faun looks even sicker. The faun is heavily wounded. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet hits the faun!! Firing (i - inventory. (,) - cycle): S - 19 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (almost dead, poisoned, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt hits the faun!! You kill the faun! Cheibriados thoroughly appreciates the change of pace. A faun comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): S - 18 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a club (inspired to greatness, hasn't noticed you) You shoot a poisoned bolt. The poisoned bolt closely misses the faun. The faun shouts! The faun unwields an uncursed club. The faun wields a glowing hunting sling. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet hits the faun! Firing (i - inventory. (,) - cycle): S - 17 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding an enchanted hunting sling (moderately wounded, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt hits the faun. The faun is poisoned. The faun is moderately wounded. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet barely misses the faun. Firing (i - inventory. (,) - cycle): S - 16 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding an enchanted hunting sling (moderately wounded, poisoned, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt hits the faun. The faun looks even sicker. The faun is heavily wounded. Firing (i - inventory. (,) - cycle): S - 15 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding an enchanted hunting sling (heavily wounded, poisoned, inspired to greatness) You shoot a poisoned bolt. The poisoned bolt hits the faun! The faun is severely wounded. The faun shoots a sling bullet. You reflect the sling bullet off your +0 shield of reflection! The sling bullet hits the faun! The faun dies! You start resting. HP restored. S - 26 poisoned bolts (gained 12) Items here: (( )))))) † Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) A manticore comes into view. It bursts into flame! a - a +5 battleaxe of flaming (weapon) The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The manticore flicks its tail. Your +0 shield of reflection reflects the volley of spikes! The volley of spikes hits the manticore. The barbs in your skin will harm you if you move. Continue? [Y]es or [N]o only, please. The barbs in your skin will harm you if you move. Continue? [Y]es or [N]o only, please. The barbs in your skin will harm you if you move. Continue? Okay, then. Your +5 battleaxe of flaming stops flaming. b - the +8 hand crossbow of Tenacity (weapon) {velocity, rElec rC+} Firing (i - inventory. (,) - cycle): S - 26 poisoned bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (heavily wounded, skewered by manticore barbs) You shoot a poisoned bolt. The poisoned bolt hits the manticore!! You kill the manticore! Cheibriados appreciates the change of pace. Your Summonings skill increases to level 7! It bursts into flame! a - a +5 battleaxe of flaming (weapon) You start resting. You carefully extract the manticore spikes from your body. S - 26 poisoned bolts (gained 1) You see here a manticore corpse. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a sling bullet of flame; a tomahawk (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) There is a stone staircase leading down here. You climb downwards. The snapping turtle hisses angrily. The snapping turtle is too close now for your liking. There is a stone staircase leading up here. The snapping turtle bites you but does no damage. You block the snapping turtle's attack. Found an ancient rapier. You slice the snapping turtle!! You burn the snapping turtle. The snapping turtle is moderately wounded. You block the snapping turtle's attack. You hit the snapping turtle but do no damage. The snapping turtle is moderately wounded. The snapping turtle bites you but does no damage. You slash the snapping turtle! You burn the snapping turtle. The snapping turtle is heavily wounded. You block the snapping turtle's attack. You slice the snapping turtle!! You burn the snapping turtle. The snapping turtle is almost dead. You hit the snapping turtle but do no damage. The snapping turtle is almost dead. The snapping turtle withdraws into its shell! You hit the snapping turtle but do no damage. The snapping turtle is almost dead. You slice the snapping turtle!! You burn the snapping turtle. You kill the snapping turtle! Cheibriados appreciates the change of pace. A manticore comes into view. You see here 13 gold pieces. The manticore bites the plant. The manticore claws the plant but does no damage. The manticore claws the plant. The manticore bites the plant. The manticore claws the plant! The manticore claws the plant but does no damage. The manticore bites the plant but does no damage. The manticore claws the plant. The manticore claws the plant but does no damage. The manticore flicks its tail. The volley of spikes hits you! The manticore flicks its tail. The volley of spikes misses you. The manticore bites you but does no damage. The manticore claws you. You block the manticore's attack. You block the manticore's attack. The manticore misses you. The manticore barely misses you. You slice the manticore!! You burn the manticore. The manticore is severely wounded. You block the manticore's attack. x3 You slice the manticore!! You burn the manticore. You kill the manticore! Cheibriados appreciates the change of pace. You start resting. HP restored. You see here a manticore corpse. You now have 2474 gold pieces (gained 13). You see here a manticore corpse. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You see here a snapping turtle corpse. A snapping turtle comes into view. The snapping turtle hisses angrily. You block the snapping turtle's attack. x2 You block the snapping turtle's attack. The snapping turtle bites you! You slice the snapping turtle!! You burn the snapping turtle. The snapping turtle is heavily wounded. The snapping turtle bites you. You slice the snapping turtle!! You burn the snapping turtle. You kill the snapping turtle! Cheibriados appreciates the change of pace. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or r - a +5 ring of protection; > or O - a +5 ring of strength You remove your +5 ring of strength. You feel weaker. Y - a ring of protection from magic (right hand) You start resting. HP restored. Found 15 stones. You see here an ancient rapier. l - an ancient rapier You see here 15 stones. A siren and a water elemental come into view. The siren shouts! The siren chants a haunting song. You resist with almost no effort. A snapping turtle comes into view. The water elemental barely misses you. You slice the water elemental!! You burn the water elemental!! You destroy the water elemental! Cheibriados thoroughly appreciates the change of pace. You hear an angry hiss. You closely miss the siren. The siren hits you with a spear! You carve the siren like a ham!!! You burn the siren! You kill the siren! Cheibriados appreciates the change of pace. Things that are here: a spear; a merfolk corpse Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You slash the snapping turtle! You burn the snapping turtle. The snapping turtle is lightly wounded. The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. The snapping turtle is lightly wounded. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You block the snapping turtle's attack. You block the snapping turtle's attack. The snapping turtle bites you but does no damage. You block the snapping turtle's attack. The snapping turtle bites you but does no damage. You block the snapping turtle's attack. You slash the snapping turtle! You burn the snapping turtle. The snapping turtle is moderately wounded. You block the snapping turtle's attack. You slash the snapping turtle! You burn the snapping turtle. The snapping turtle is severely wounded. You hit the snapping turtle. You burn the snapping turtle. The snapping turtle is severely wounded. You block the snapping turtle's attack. You slice the snapping turtle!! You burn the snapping turtle! You kill the snapping turtle! Cheibriados appreciates the change of pace. You enter the shallow water. Moving in this stuff is going to be slow. You see here a snapping turtle corpse. Things that are here: a spear; a merfolk corpse Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found a staff of air. You enter the shallow water. Moving in this stuff is going to be slow. Found 22 gold pieces and a club. A griffon comes into view. The griffon screeches! A merfolk javelineer and Ilsuiw come into view. The merfolk javelineer shouts! A merfolk impaler comes into view. It is wielding a trident. The griffon bites you but does no damage. The griffon pecks you but does no damage. You block the griffon's attack. The merfolk javelineer hits you from afar with a spear of venom. You block the griffon's attack. The griffon pecks you but does no damage. The griffon claws you but does no damage. The merfolk javelineer hits you but does no damage. You are poisoned. You feel sick. The merfolk javelineer hits you but does no damage. The griffon bites you but does no damage. The griffon pecks you but does no damage. You block the griffon's attack. You feel sick. You block the griffon's attack. You block the griffon's attack. You block the griffon's attack. You cut the griffon into ribbons!!! You burn the griffon!! The griffon is almost dead. You slash the griffon! You burn the griffon. You kill the griffon! Cheibriados appreciates the change of pace. You closely miss the merfolk javelineer. You feel sick. The merfolk javelineer throws a javelin of returning. You reflect the javelin of returning off your +0 shield of reflection! The javelin of returning closely misses the merfolk javelineer. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Copingsaw] Species: Formicid Job: Fighter HP: 139/144; mods: 0/0 MP: 31/31; mod: 0 Stats: 44 (44) 25 (25) 25 (25) Position: (18, 32), god: Cheibriados (17), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 1301 | 124/336 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 30 | 19 | 13691 | 1391/1650 Maces & Flails | X | 0 | 0 | 5 | 980 | 230/300 Polearms | X | 0 | 0 | 1 | 80 | 30/100 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 20 | 20/42 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | X | 2 | 36 | 12 | 4300 | 100/850 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 12 | 3891 | 360/715 Dodging | X | 0 | 0 | 0 | 40 | 40/59 Stealth | X | 0 | 0 | 9 | 1580 | 243/327 Shields | X | 0 | 0 | 15 | 5001 | 16/813 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 5 | 920 | 170/300 Conjurations | | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 2 | 12 | 8 | 1570 | 298/318 Charms | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 2 | 11 | 7 | 1420 | 20/400 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 40 | 40/59 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/29 Invocations | X | 2 | 11 | 13 | 4010 | 440/672 Evocations | X | 0 | 0 | 6 | 950 | 68/295 Spell bugs: Durations: #11: 9817 Attributes: #4: 301709 #12: 3982 #13: 1508 #23: 34141 #24: 405576071 #27: 372675 #49: 5347 #59: 1 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +5 battleaxe of flaming eq slot #1, inv slot #41: +0 cloak eq slot #3, inv slot #45: +2 pair of gloves eq slot #4, inv slot #3: +0 pair of boots eq slot #5, inv slot #6: +0 shield of reflection eq slot #6, inv slot #26: +0 plate armour of poison resistance eq slot #7, inv slot #17: +5 ring of protection eq slot #8, inv slot #50: ring of protection from magic eq slot #9, inv slot #12: amulet of resist corrosion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈........≈≈......≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.......≈≈.......≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.......≈≈......≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈...≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈(†...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈######)...≈≈≈≈≈..,≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈*#≈≈≈≈.#...≈≈≈....≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈##≈≈≈≈≈#.#m.≈≈≈....≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈#≈≈≈#≈≈≈#@#.≈≈....$≈,,≈≈≈≈ ≈≈≈≈≈≈≈#≈≈≈≈#≈...#m≈≈....8,,≈≈≈≈≈ ≈≈≈≈≈≈≈#≈≈≈≈##≈..#.≈≈.....,,≈≈≈≈, ≈≈≈≈≈≈≈#≈≈≈≈≈≈#..#.≈≈≈...),,≈≈≈,, ≈≈≈≈≈≈≈#≈#|.≈≈..≈#.≈≈≈....,,≈≈≈,, ≈≈≈≈≈≈≈##≈#....≈##..≈≈≈≈..,≈≈≈≈,, ≈≈≈≈≈≈≈≈*#≈≈≈≈≈##....≈≈≈≈≈≈≈≈≈≈≈, ≈≈≈≈≈≈≈≈≈#######......≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈,,.........≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm ice_cave_hard: true aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>