Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 28 CompileTime the Magician (level 3, -3/25 HPs) Began as a Gnoll Wizard on Feb 23, 2018. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1030 turns). CompileTime the Magician (Gnoll Wizard) Turns: 1030, Time: 00:04:22 Health: -3/25 AC: -5 Str: 9 XL: 3 Next: 14% Magic: 8/11 EV: 14 Int: 21 God: Gold: 16 SH: 0 Dex: 13 Spells: 11/16 levels left rFire . . . SeeInvis . f - +0 club rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... i - amulet of inaccuracy (curse) HPRegen 0.08/turn k - ring of protection from cold MPRegen 0.12/turn (no ring) @: corroded A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery i - a cursed amulet of inaccuracy (around neck) k - a ring of protection from cold (left hand) Scrolls j - a scroll of remove curse {unknown} l - a scroll of teleportation {unknown} n - a scroll of identify {unknown} Potions e - a potion of curing {unknown} g - 2 potions of flight {unknown} h - 2 potions of haste {unknown} m - a potion of lignification {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a ration o - a chunk of flesh Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 2.1 Summonings + Level 0.4 Necromancy + Level 2.1 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 5% 2 None c - Call Imp Summ ###..... 5% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a jelly The magic dart hits the jelly. The jelly is lightly wounded. You hit the jelly. Your hands burn! The jelly is moderately wounded. Your shadow imp disappears in a puff of smoke! The jelly hits you. The acid corrodes you! You are splashed with acid! The acid burns! Your shadow imp hits the jelly. Your shadow imp is burned by acid! You barely miss the jelly. The jelly is heavily wounded. The jelly misses you. Your shadow imp hits the jelly. Your shadow imp is burned by acid! Your shadow imp dies! You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... ∆ . ..#### +# ....†.#+#.# #.........##### +......J......# #.......@.# .....#'#.# #############.#.# #.............#.. #.################ #.#.....# #.#.###.# #.#>....# #.#...#.# You could see a jelly. Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) 2 bats A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 hobgoblins (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 157 | D:1 | Reached XP level 2. HP: 17/19 MP: 6/10 165 | D:1 | Learned a level 2 spell: Blink 168 | D:1 | Learned a level 2 spell: Call Imp 1016 | D:2 | Reached XP level 3. HP: 25/25 MP: 8/11 1030 | D:2 | Splashed by a jelly's acid Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 7.1 Hexes | | 0.4 Charms | | 0.4 Necromancy | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Club || 35 Cast: Magic Dart || 20 Call Imp || 12 Armor: Robe || 5 Dodge: Dodged || 42