Dungeon Crawl Stone Soup version 0.20-a0-555-gf6ae02d (webtiles) character file. 9 CompileTime the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (532 turns). CompileTime the Skirmisher (Demonspawn Monk) Turns: 532, Time: 00:00:20 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 70 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Skills: + Level 3.1 Fighting + Level 2.7 Dodging + Level 2.1 Stealth * Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} Potions c - a potion of curing {unknown} f - 2 potions of brilliance {unknown} Comestibles b - a bread ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # # ########### #.......... #.######### #.# #.# ##..##########.# ......)@.......# ################ There were no monsters in sight! Message History The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. Found a silvery potion. c - a silvery potion You see here a club. Found 2 fizzy emerald potions. f - 2 fizzy emerald potions Found a scroll labeled VITOLU TEHETHRI. g - a scroll labeled VITOLU TEHETHRI A goblin comes into view. It is wielding a dagger. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 3.1 Dodging | | 2.7 Unarmed Combat | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 22 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 13 Vault maps used: D:1: dpeg_arrival_shelter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 54 | D:1 | Reached skill level 2 in Stealth 531 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 531 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 532 | D:1 | Quit the game Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished.