Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 72 CompileTime the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Nov 3, 2016. Slain by a hobgoblin ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (1760 turns). CompileTime the Conjurer (Octopode Conjurer) Turns: 1760, Time: 00:03:12 Health: -2/27 AC: 1 Str: 11 XL: 4 Next: 25% Magic: 1/8 EV: 13 Int: 18 God: Gold: 148 SH: 0 Dex: 12 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . c - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . S - +4 ring of strength rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Dodging * Level 4.3 Stealth * Level 2.9 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Searing Ray Conj ###... 4% 2 ##..... z - Magic Dart Conj ###. 2% 1 None Inventory: Hand Weapons c - a cursed +0 dagger (weapon) Missiles d - a throwing net {=f} Jewellery S - a +4 ring of strength (left tentacle) Scrolls e - 2 scrolls of remove curse {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of magic mapping {unknown} m - a scroll of recharging {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 4 bread rations {@e1} f - a beef jerky {@e2} h - 3 meat rations {@e1} n - a fruit {@e2} o - 3 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ......... ... ........##+#.##.... ......†<.....#..... .......#.....#..... )......+.....#... .......#.....#.###+# .......+...........# #.....##.....#)....# !............g@....# ...........?.###...... ..........# ..... .##.......+ .... #...!.b.# ... #.......# .. #.......# . ##+###### You could see a hobgoblin. Message History The adder closely misses you. The hobgoblin hits you with a club. The adder misses you. A bat comes into view. Found a coppery potion. The adder closely misses you. The hobgoblin closely misses you. The adder bites you. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The searing ray misses the adder. The searing ray misses the hobgoblin. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. You kill the adder! Without enough magic to sustain it, your searing ray dissipates. The hobgoblin hits you but does no damage. The kobold hits you with a whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The hobgoblin barely misses you. The kobold hits you with a whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The hobgoblin hits you with a club! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.3 Dodging | | 2.0 Spellcasting | | 2.9 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 12 | 2 || 14 Tentacles | 6 | || 6 Constrict | 6 | || 6 Cast: Magic Dart | 58 | 12 || 70 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 6 | 7 || 13 Vault maps used: D:1: grunt_arrival_crossed_arrows D:3: corexii_leaking_fountain, minmay_strange_pillars Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached skill level 3 in Stealth 252 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 261 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached XP level 3. HP: 12/21 MP: 0/6 1176 | D:1 | Reached skill level 4 in Stealth 1342 | D:2 | Reached XP level 4. HP: 26/27 MP: 2/8 1760 | D:3 | Slain by a hobgoblin Vanquished Creatures 2 adders A worm (D:2) 3 dart slugs (D:1) 2 leopard geckos (D:1) 7 bats 2 giant cockroaches 4 goblins 8 hobgoblins A frilled lizard (D:2) 5 kobolds 7 rats 42 creatures vanquished.