Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 48 CompileTime the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Nov 3, 2016. Slain by a phantom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (1149 turns). CompileTime the Conjurer (Octopode Conjurer) Turns: 1149, Time: 00:02:40 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 72% Magic: 7/7 EV: 13 Int: 18 God: Gold: 93 SH: 0 Dex: 12 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . g - +1 dagger (drain) rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . R - ring of resist corrosion rCorr + Harm . C - ring of protection from cold MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Dodging * Level 3.9 Stealth * Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Searing Ray Conj ###... 4% 2 ##..... z - Magic Dart Conj ###. 2% 1 #...... Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Magical Staves q - an uncursed staff of fire Jewellery C - a ring of protection from cold (right tentacle) R - a ring of resist corrosion (left tentacle) Scrolls h - 3 scrolls of identify {unknown} j - a scroll of recharging {unknown} k - a scroll of immolation {unknown} n - 3 scrolls of remove curse {unknown} r - a scroll of enchant armour {unknown} s - a scroll of enchant weapon {unknown} u - a scroll of magic mapping {unknown} v - a scroll of fog {unknown} Potions c - 3 potions of curing {unknown} d - a potion of flight {unknown} e - a potion of lignification {unknown} i - a potion of might {unknown} o - a potion of mutation {unknown} p - a potion of agility {unknown} t - 3 potions of degeneration {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 2 bread rations {@e1} f - 2 fruits {@e2} m - a meat ration {@e1} w - a slice of pizza {@e2} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ##.## ######...## ..........# ####.#....# #.##.#.# # #..)# #.### #.# #@# #W# #.# #)# #.. ### You could see a phantom. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (hasn't noticed you) The magic dart hits the phantom. The phantom is too close now for your liking. The phantom blinks! The phantom blinks! The phantom blinks! A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! A phantom is nearby! The phantom blinks! You closely miss the phantom. The phantom hits you! The phantom blinks! The phantom hits you! * * * LOW HITPOINT WARNING * * * You closely miss the phantom. The phantom blinks! An orc comes into view. It is wielding a war axe. The phantom blinks! The phantom blinks! The phantom blinks! Found a long sword. The phantom barely misses you. Found a spear. The phantom blinks! You hit the phantom but do no damage. The phantom hits you. You die... Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Dagger || 25 Constrict || 5 Tentacles || 1 Cast: Magic Dart || 38 Stab: Sleeping || 3 Armor: Skin || 5 Dodge: Dodged || 14 Vault maps used: D:1: lemuel_arrival_room, kennysheep_flooded_box, grunt_decor_one_mirror D:2: first_bread, corexii_leaking_fountain Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached skill level 3 in Stealth 308 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 573 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 577 | D:2 | Learned a level 2 spell: Searing Ray 1058 | D:3 | Noticed a phantom 1149 | D:3 | Slain by a phantom Vanquished Creatures 2 adders (D:2) An ooze (D:2) 3 leopard geckos 3 giant cockroaches 2 goblins (D:2) 3 hobgoblins 4 kobolds 4 bats A frilled lizard (D:3) A rat (D:2) 24 creatures vanquished.