Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 18 CompileTime the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Nov 3, 2016. Slain by a hound (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1119 turns). CompileTime the Conjurer (Vine Stalker Conjurer) Turns: 1119, Time: 00:01:56 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 66% Magic: 0/6 EV: 12 Int: 15 God: Gold: 75 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Skills: - Level 1.5 Dodging * Level 2.7 Stealth * Level 2.9 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Searing Ray Conj ##.... 8% 2 ##..... z - Magic Dart Conj ##.. 4% 1 #...... Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of enchant armour {unknown} e - 3 scrolls of identify {unknown} f - a scroll of recharging {unknown} h - 2 scrolls of remove curse {unknown} k - a scroll of amnesia {unknown} m - 3 scrolls of blinking {unknown} Potions j - a potion of curing {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration {@e1} i - 2 meat rations {@e1} l - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb ... ... #.# ##.########## # ... .......... #.# #.......# ###.###...##... #.............# #@####....###.#### #h# #.#...# ..... #.# #..#..# ##### #.##.....#.# #.....#.#.#.#.####### #∩_........#.#..##...# ##.....#.#.#.#.≈..>... #.#..##.......≈≈≈≈... ###..## #.###≈≈≈≈.... You could see a hound. Message History You don't know that spell. The hound bites you. You hit the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hound. The hound is heavily wounded. The hound closely misses you. x2 You barely miss the hound. You bite the hound. You drain its power. You feel invigorated. The hound is severely wounded. The hound barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) The searing ray hits the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The hound bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 4 Dagger || 3 Cast: Magic Dart || 34 Searing Ray || 1 Eat: Chunk || 1 Dodge: Dodged || 6 Vault maps used: D:1: shiori_arrival_maze D:2: serial_bayou, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_d, first_bread, makhleb_heckhound_becter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 239 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 243 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Found a burning altar of Makhleb. 1119 | D:2 | Slain by a hound Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:2) 5 kobolds (D:1) 2 frilled lizards (D:2) 3 rats 17 creatures vanquished.