Dungeon Crawl Stone Soup version 0.19-b1-5-gdc9fa9d (webtiles) character file. 49 CompileTime the Magician (level 3, -4/19 HPs) Began as a Deep Elf Wizard on Nov 1, 2016. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:26 (1707 turns). CompileTime the Magician (Deep Elf Wizard) Turns: 1707, Time: 00:06:27 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 18/20 EV: 13 Int: 23 God: Gold: 80 SH: 0 Dex: 13 Spells: 6 memorised, 0 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) W - ring of magical power v - ring of see invisible @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Skills: - Level 2.4 Dodging * Level 4.2 Stealth * Level 5.1 Spellcasting + Level 1.5 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Call Imp Summ ##...... 12% 2 None m - Mephitic Cloud Conj/Pois/Air #....... 24% 3 ##..... r - Repel Missiles Chrm/Air #..... 17% 2 None w - Slow Hex #....... 17% 2 None z - Magic Dart Conj ##.. 6% 1 None I - Blink Tloc N/A 12% 2 None Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery v - a ring of see invisible (left hand) W - a ring of magical power (right hand) Scrolls k - a scroll of noise {!r} Potions e - a potion of curing {@q1} g - a potion of agility {unknown} j - 2 potions of heal wounds {@q2} m - a potion of cancellation {unknown} p - 2 potions of flight q - a potion of degeneration {unknown} s - a potion of lignification {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration {@e1} i - 4 chunks of flesh l - 2 meat rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: *,,,,,,,,,,,,,,* #.##### ****,*****######*** #.....# ** *,,,,* #....# #####.# ,****,**** #....# #.# ,,,,,,****#####....###########.# ,**,*,,,,,...........#.........# ,,*,*,*****####.#.##.##.######## ,,,,,..########.#.##.##.# ,,,,,....(..gg5.@>##....# ,,,<*,.#####.##.#.####### ,,,**,,,,,*#.##g#.# ******* ,,,***,**,*#.##.### *,,,,,* ,,,*,,,,,,*#.##.#*********,***,* *,,*,**,***#.##.#,,,,,,,,*,* *,* *,,,,,,,,,,..##.#,******,*,***,* ,,,*,**,***..##.#,*,,,,,,,,,**,* ****,,,,,,*..##.#,*,****,*,,*,,* You could see 3 gnolls and a friendly crimson imp. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club (moderately wounded) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a spear. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The gnoll misses you. The gnoll hits you from afar with a spear! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a spear. The gnoll hits your crimson imp with a club. The gnoll barely misses you. Your crimson imp hits the gnoll. The gnoll hits your crimson imp with a club. The gnoll hits you from afar with a spear! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.2 Spellcasting | 5 | 5.1 Dodging | | 2.4 Conjurations | | 1.5 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Club || 16 Dagger || 31 Cast: Magic Dart || 70 Call Imp || 6 Use: Scroll || 7 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 6 Dodge: Dodged || 43 Vault maps used: D:1: mainiacjoe_arrival_reflecting_pool D:3: corexii_item_surrounded_by_moat, uniq_grinder, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CompileTime the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 289 | D:1 | Reached skill level 3 in Stealth 295 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/9 380 | D:1 | Learned a level 2 spell: Call Imp 877 | D:2 | Reached XP level 3. HP: 13/19 MP: 7/11 1151 | D:2 | Reached skill level 5 in Spellcasting 1430 | D:2 | Reached skill level 4 in Stealth 1500 | D:2 | Learned a level 3 spell: Mephitic Cloud 1503 | D:2 | Learned a level 2 spell: Slow 1506 | D:2 | Learned a level 2 spell: Repel Missiles 1509 | D:2 | Learned a level 2 spell: Blink 1707 | D:3 | Slain by a gnoll Vanquished Creatures An adder (D:2) 2 ball pythons 2 giant cockroaches 12 goblins 3 hobgoblins 2 jackals (D:2) 3 bats A frilled lizard (D:2) 2 kobolds (D:1) 2 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 worms (D:2) 2 creatures vanquished. Grand Total: 32 creatures vanquished