Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 44931 Collect0em0all the Warrior (level 14, -3/98 HPs) Began as a Gargoyle Monk on June 1, 2017. Was an Initiate of Gozag. Engulfed by a cloud of flame (5 damage) ... on level 6 of the Lair of Beasts. The game lasted 01:40:16 (24309 turns). Collect0em0all the Warrior (Gargoyle Monk) Turns: 24309, Time: 01:40:22 Health: -3/98 AC: 34 Str: 26 XL: 14 Next: 30% Magic: 0/14 EV: 7 Int: 13 God: Gozag Gold: 2559 SH: 3 Dex: 12 Spells: 13/13 levels left rFire + + . SeeInvis + a - +3 hand axe (flame) rCold . . . Gourm . K - +0 buckler "Wolupibu" {rN+} rNeg + + + Faith . r - +2 plate armour {MR+} rPois ∞ Spirit + T - +1 helmet {SInv} rElec + Reflect . t - +0 cloak rCorr . Harm . U - -2 pair of gloves "Fisusi" {rF+ rC+} MR ++... S - +2 pair of boots Stlth .......... o - amulet of guardian spirit Regen 0.3/turn z - +5 ring of strength MPRegen 0.2/turn R - ring of the Commoners {Fire rN++ Str+3 Stlth+} @: gold aura, drained A: big wings, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +9 a: Fly, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were on level 6 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 17 of its levels. You also visited: Ossuary. You collected 4655 gold pieces. You spent 2096 gold pieces at shops. Inventory: Hand Weapons a - a +3 hand axe of flaming (weapon) n - a -3 spear Armour b - the +1 leather armour of Divine Intervention {*Drain +Fly MR+ Dex+4} (You found it on level 5 of the Lair of Beasts) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. It causes draining when unequipped. f - a +2 helmet i - a +0 chain mail m - a +0 shield r - a +2 plate armour of magic resistance (worn) t - a +0 cloak (worn) K - the +0 buckler "Wolupibu" (worn) {rN+} (You found it on level 6 of the Lair of Beasts) It protects you from negative energy. O - a +0 buckler of positive energy S - a +2 pair of boots (worn) T - a +1 helmet of see invisible (worn) U - the -2 pair of gloves "Fisusi" (worn) {rF+ rC+} (You acquired it on level 10 of the Dungeon) It protects you from fire. It protects you from cold. Jewellery d - an uncursed ring of protection from fire e - an uncursed ring of positive energy o - an amulet of guardian spirit (around neck) z - a +5 ring of strength (left hand) C - an uncursed ring of flight G - a +3 ring of evasion R - the ring of the Commoners (right hand) {Fire rN++ Str+3 Stlth+} (You bought it in a shop on level 10 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. Wands h - a wand of flame (18/48) u - a wand of lightning (8/15) v - a wand of lightning (0/15) y - a wand of digging (14/24) M - a wand of paralysis (10/24) W - a wand of polymorph (10/24) X - a wand of confusion (38/48) Z - a wand of digging (9/24) Scrolls j - a scroll of noise k - 3 scrolls of amnesia l - 2 scrolls of magic mapping s - 2 scrolls of immolation w - 3 scrolls of identify B - a scroll of recharging Potions p - 3 potions of resistance q - 2 potions of lignification x - 2 potions of degeneration D - a potion of magic E - 3 potions of brilliance I - 3 potions of flight N - a potion of mutation Books g - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 A - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 F - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 H - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 J - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 P - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Q - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Miscellaneous L - a sack of spiders Comestibles c - 13 bread rations Skills: + Level 15.4(13.9) Fighting * Level 12.7(11.5) Axes - Level 3.1(7.7) Polearms + Level 14.5(13.0) Armour - Level 2.4(1.3) Dodging - Level 2.1(1.1) Stealth You had 13 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Lair (6/6) D:11 Swamp (0/4) Lair:2 Snake (0/4) Lair:3 Temple: D:4-7 Slime: Lair:5-6 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Sif Muna Trog Vehumet The Shining One Shops: D:8 ? D:10 [==?% Annotations: D:11 Erica, Nergalle, Urug Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +9) You are immune to poison. Your large and strong wings let you fly indefinitely. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * The manticore bites you but does no damage. The manticore barely misses you. The manticore claws you but does no damage. Your plate armour prevents you from hitting the black mamba. The black mamba is heavily wounded. You hit the manticore. You burn the manticore. Your plate armour prevents you from hitting the death yak. The death yak gores you! * * * LOW HITPOINT WARNING * * * The black mamba bites you but does no damage. You slice the black mamba!! You burn the black mamba! The black mamba explodes! The fiery explosion engulfs the death yak. The death yak is heavily wounded. The fiery explosion engulfs you! You hit the manticore but do no damage. You hit the death yak. You burn the death yak. You are engulfed in blazing flames. You resist. You die... Your body crumbles into a pile of gold. #.#.# ##....#.....P###.. .########### #.#.........###... ....##...#.######...........##... ...........P..##P.....#...### #.. #.............##..###.#..## #. #............##...#...###### ###. .PP#.......####...#...####.###... PP..##....