Dungeon Crawl Stone Soup version 0.25-a0-410-g53dbb63 (webtiles) character file. Game seed: 14892337896280545129, levelgen mode: deterministic 0 Clumpoid the Firebug (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Jan 13, 2020. Got out of the dungeon alive. The game lasted 00:00:12 (9 turns). Clumpoid the Firebug (Gnoll Wanderer) Turns: 9, Time: 00:00:13 Health: 20/20 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 5.3 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 22% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 22% 3 ###.... Blink Tloc N/A 32% 2 ###.... Call Imp Summ #....... 32% 2 ###.... Slow Hex #....... 32% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Clumpoid the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labeled JALUOQ FUESM and 4 poisoned darts. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a scroll of teleportation, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Conjure Flame, Blink, Call Imp, Slow, Mephitic Cloud. Okay, then. You can't go down here! No target in view! There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####+##### #.........# #.........# #..⌠...⌠..# #.........# +....@....+ #.........# #.?⌠...⌠..# #.........# #......(..# #####+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clumpoid the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Clumpoid set off with the following items: a +0 spear, a | scroll of teleportation, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Conjure Flame, Blink, Call | Imp, Slow, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 9 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_ring, okawaru_ov_weapons_minmay Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------