Dungeon Crawl Stone Soup version 0.23.0-33-g5e6c059 (webtiles) character file. Game seed: 10059698046191035262 0 Clumpoid the Magician (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Feb 26, 2019. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Clumpoid the Magician (Gnoll Wanderer) Turns: 1, Time: 00:00:11 Health: 20/20 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/9 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 3.6 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 None Pain Necr ##.. 4% 1 None Vampiric Draining Necr ##........ 12% 3 ###.... Magic Dart Conj #... 19% 1 None Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 36% 4 ####... Static Discharge Conj/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Clumpoid the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 robe, a ration; and the following spells available to memorise: Animate Skeleton, Pain, Vampiric Draining, Magic Dart, Regeneration, Animate Dead, Static Discharge. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #..@# #...# #+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clumpoid the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Clumpoid set off with the following items: a +0 short | sword, a +0 robe, a ration; and the following spells | available to memorise: Animate Skeleton, Pain, Vampiric | Draining, Magic Dart, Regeneration, Animate Dead, Static | Discharge 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 1 | D:$ | Got out of the dungeon alive.