Dungeon Crawl Stone Soup version 0.20-a0-920-gb18bc0f (webtiles) character file. 0 Clumber the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Mar 25, 2017. Was a Follower of Lugonu. Slain by an ancient zyme (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:33 (79 turns). Clumber the Skirmisher (Formicid Abyssal Knight) Turns: 79, Time: 00:00:34 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel ill. A worldbinder comes into view. You feel ill. Found 11 gold pieces. You feel ill. You feel ill. You feel ill. You feel ill. Found a scroll labeled WUEPNAD ROIN CUZI. A thrashing horror comes into view. The thrashing horror roars! You feel ill. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror misses you. The ancient zyme hits you! You die... .. ....#......#..#.. . #........#......# .#. .....####.# ...##.. .. #.#.#..##..# ####.#.#.#. { #....#. .# ##...##.# #.#x..####.# #.##.@?.#..# #. #..X.#.#.ยง ###....## . ##.##. ...# .# ...#. .. ..#.. . ... . ### #.## .. You could see an ancient zyme and a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Clumber the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 27 | Abyss:1 | Noticed an ancient zyme 43 | Abyss:1 | Noticed a worldbinder 77 | Abyss:1 | Noticed a thrashing horror 79 | Abyss:1 | Slain by an ancient zyme Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 2