Dungeon Crawl Stone Soup version 0.20-a0-910-gb611367 (webtiles) character file. 0 Clumber the Skirmisher (level 1, -6/18 HPs) Began as a Formicid Abyssal Knight on Mar 24, 2017. Was a Follower of Lugonu. Mangled by a chaos spawn (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:12 (44 turns). Clumber the Skirmisher (Formicid Abyssal Knight) Turns: 44, Time: 00:00:13 Health: -6/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 21 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You now have 13 gold pieces. Found 26 arrows. You now have 21 gold pieces (gained 8). You sense a monster nearby. A chaos spawn comes into view. The chaos spawn screeches! The chaos spawn moves out of view. A chaos spawn is nearby! You hit the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn hits you! Ouch! That really hurt! The chaos spawn shocks you! * * * LOW HITPOINT WARNING * * * You barely miss the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn gores you! You die... . #. #..# ....# ### ...... #.# #.....##.# .......@## #2#...#4.## #.. .#..# #..###.## #.#.ยง..#...#.# #.#........# #..#.#.......# ###.##..x.#...# # # ... ....###. You could see a balrug (wandering), a chaos spawn and a small abomination (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Clumber the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Noticed a chaos spawn 44 | Abyss:1 | Mangled by a chaos spawn Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2