Dungeon Crawl Stone Soup version 0.20-a0-910-gb611367 (webtiles) character file. 0 Clumber the Skirmisher (level 1, -2/12 HPs) Began as a Formicid Abyssal Knight on Mar 24, 2017. Was a Follower of Lugonu. Slain by an ancient zyme (11 damage) ... on level 1 of the Abyss. The game lasted 00:01:28 (126 turns). Clumber the Skirmisher (Formicid Abyssal Knight) Turns: 126, Time: 00:01:28 Health: -2/12 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 7 God: Lugonu [*.....] Gold: 14 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, deterioration 2, dopey 2, frail 3, low mp 2, inhibited regeneration, subdued magic 3, MP-powered wands a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [Your body often deteriorates upon taking damage.] [You are very dopey. (Int -4)] [You are extremely frail. (-30% HP)] [Your magical capacity is very low. (-20% MP)] [You do not regenerate when monsters are visible.] [Your spells are much easier to cast, but much less powerful.] [You expend magic power (3 MP) to strengthen your wands.] Message History Your connection to magic feels more subdued. The chaos spawn grows dozens of eye stalks in order to get a better look at you. The wretched star pulses with an eldritch light! You feel frail. x2 The wretched star pulses with an eldritch light! You feel less energetic. x2 The wretched star pulses with an eldritch light! You feel stupid. x2 The wretched star pulses with an eldritch light! Your regeneration stops near monsters. The wretched star pulses with an eldritch light! Your connection to magic feels nearly dormant. You feel frail. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you. Your body deteriorates! You feel clumsy. The ancient zyme hits you! Ouch! That really hurt! You die... ...#.# #...# ...# # #... .... ##..# ..#.#..##.....## ######.#{.#.##..# #.##..#.#.# ## ##..#....# #..##4...###..# #....### .# ....#x@.# ...#..### #..#. #. #. .. .. .# .# .. ## You could see an ancient zyme and a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Clumber the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 74 | Abyss:1 | Noticed a chaos spawn 92 | Abyss:1 | Noticed a wretched star 123 | Abyss:1 | Noticed an ancient zyme 126 | Abyss:1 | Slain by an ancient zyme Vault maps used: