Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 8155911854213428505, levelgen mode: deterministic 0 ClockworkOrrery the Conjurer (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Feb 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (0 turns). ClockworkOrrery the Conjurer (Gargoyle Wanderer) Turns: 0, Time: 00:01:15 Health: 12/12 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 3 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . d - +0 buckler rNeg + . . Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 buckler (worn) e - a +0 robe (worn) Potions b - a potion of heal wounds Comestibles f - a ration Skills: + Level 2.1 Fighting Level 2.0 Maces & Flails + Level 1.1 Armour + Level 1.1 Stealth + Level 1.1 Shields + Level 2.1 Conjurations Level 1.0 Transmutations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 32% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 69% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of heal wounds, a +0 buckler, a +0 robe, a ration; and the following spell memorised: Flame Tongue; and the following spells available to memorise: Conjure Flame. Okay, then. Sorry, you're not good enough to have a special ability. Casting: Flame Tongue (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Flame Tongue (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Sorry, you're not good enough to have a special ability. Casting: Flame Tongue (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ........# ........# ........# ........# .......@# ........# ........# ........# .....?..# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ClockworkOrrery the Gargoyle Wanderer began the quest for | the Orb. 0 | D:1 | ClockworkOrrery set off with the following items: a +2 | dagger, a potion of heal wounds, a +0 buckler, a +0 robe, a | ration; and the following spell memorised: Flame Tongue; | and the following spells available to memorise: Conjure | Flame 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, minmay_hexomino_r4