Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 14831776681859978053, levelgen mode: deterministic 0 ClockworkOrrery the Magician (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Feb 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). ClockworkOrrery the Magician (Gargoyle Wanderer) Turns: 0, Time: 00:00:16 Health: 12/12 AC: 7 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 ring mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 1.0 Maces & Flails + Level 1.0 Throwing + Level 1.1 Armour + Level 3.0 Spellcasting Level 1.7 Hexes Level 1.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 24% 1 #...... Summon Small Mammal Summ #... 43% 1 #...... Ensorcelled Hibernation Hex/Ice #..... 45% 2 ###.... Confuse Hex #....... 56% 3 ###.... Tukima's Dance Hex #....... 56% 3 ###.... Dazzling Spray Conj/Hex #..... 71% 3 ###.... Call Canine Familiar Summ #....... 82% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, ClockworkOrrery the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a ration; and the following spells available to memorise: Corona, Summon Small Mammal, Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray, Call Canine Familiar. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## # .#. # #.#.#.# #.@.# #.#.#.# # .#. # ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ClockworkOrrery the Gargoyle Wanderer began the quest for | the Orb. 0 | D:1 | ClockworkOrrery set off with the following items: a +0 | club, a +0 ring mail, a ration; and the following spells | available to memorise: Corona, Summon Small Mammal, | Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling | Spray, Call Canine Familiar 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms