Ciri Level 1 of the Dungeon (0, 0, D:1) 23 arrows (12, 41, D:1) 15 poisoned needles (14, 3, D:1) 18 stones (14, 4, D:1) 16 poisoned needles (14, 17, D:1) a +0 hand axe (17, 28, D:1) a +0 hand axe (18, 16, D:1) 16 stones (20, 27, D:1) a +0 hand axe (26, 14, D:1) 3 stones (26, 41, D:1) a +0 club (29, 4, D:1) a +0 ring mail (31, 34, D:1) a +0 mace (32, -3, D:1) a cursed -1 club (37, 18, D:1) a +0 whip (37, 22, D:1) a stone (37, 23, D:1) a stone (39, 44, D:1) a stone (40, 44, D:1) a stone (41, 37, D:1) a +0 pair of gloves (41, 44, D:1) a stone (49, 36, D:1) a +0 club (54, 25, D:1) 19 stones (55, 4, D:1) a +0 ring mail (62, 6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 20 arrows (2, -18, D:2) a +0 dagger (10, -10, D:2) a cursed -3 club (12, -21, D:2) 16 stones (16, 10, D:2) a +0 dagger (17, 6, D:2) 25 bolts (17, 15, D:2) 13 sling bullets (27, -14, D:2) a +0 club (30, 3, D:2) a +0 short sword (30, 17, D:2) a +0 hunting sling 11 stones a +0 whip (31, 6, D:2) a +0 club (31, 17, D:2) a stone (34, -18, D:2) 31 sling bullets (35, 19, D:2) 23 arrows (38, 7, D:2) a +0 robe (42, -19, D:2) a +0 spear (44, -9, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (9, 4, D:3) a +0 dagger (12, -19, D:3) 8 tomahawks (12, -6, D:3) a +0 hunting sling (14, 2, D:3) a cursed +0 robe (20, -13, D:3) a +0 short sword (20, 8, D:3) 12 stones (28, 8, D:3) a +0 club (30, 19, D:3) 25 bolts (31, -7, D:3) a +0 rapier (32, 21, D:3) 11 stones (33, -3, D:3) a +0 leather armour (34, -8, D:3) a +0 scale mail (35, -13, D:3) 18 bolts (46, -24, D:3) a +0 dagger (46, -23, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, 39, D:4) 22 stones (16, 8, D:4) a +0 dagger (22, 10, D:4) a cursed -3 war axe a +0 leather armour (23, 10, D:4) a +2 mace of protection a +0 hand axe (29, 36, D:4) a +0 quarterstaff (41, 3, D:4) 6 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 short sword (2, 4, D:5) a +0 robe a +0 dagger (6, -24, D:5) 17 stones (7, -21, D:5) a +0 club a +0 spear a +0 whip a +0 robe (8, -22, D:5) a +0 flail (14, 10, D:5) a +0 whip (15, -2, D:5) a +0 leather armour (17, -2, D:5) a +0 club a +0 ring mail a +0 falchion a +0 war axe a +0 leather armour (18, -3, D:5) a +0 ring mail (19, -33, D:5) 24 stones (19, -1, D:5) a +0 robe (20, -16, D:5) a cursed +0 animal skin (21, -17, D:5) a +0 animal skin (21, -6, D:5) a cursed -2 dagger (24, -19, D:5) a +0 animal skin (25, -20, D:5) a +0 spear (25, -17, D:5) a +0 spear (26, -25, D:5) an uncursed ring of loudness (29, -19, D:5) 16 arrows (29, -13, D:5) 18 stones (30, -24, D:5) a +1 whip of freezing a +0 robe a wand of paralysis (0/24) (31, -29, D:5) a +0 giant club (31, -15, D:5) a +0 animal skin (32, 2, D:5) a +0 club (33, 1, D:5) 18 stones (34, -32, D:5) a wand of flame (0/48) a +0 spear a +0 scale mail (45, -3, D:5) a +0 robe (50, -3, D:5) 30 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -4, D:6) a +0 giant club (6, -3, D:6) a +0 leather armour (8, -10, D:6) a +0 shortbow 22 arrows (8, -9, D:6) an arrow (14, -10, D:6) a +0 great sword (21, -34, D:6) 24 bolts (24, -29, D:6) a scroll of immolation (36, -36, D:6) a +1 dagger of protection (36, -34, D:6) a +0 dagger a +0 robe (37, -35, D:6) a +0 club a +0 hand axe (38, -35, D:6) a +0 dagger a +0 robe (45, -12, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Neptodur's Armour Emporium a +0 chain mail (58 gold) a +2 leather armour of cold resistance (247 gold) a +0 pair of boots (58 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (702 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 buckler (58 gold) the +0 cloak of Wonder {rPois Dex-5 SInv} (122 gold) It affects your dexterity (-5). It protects you from poison. It lets you see invisible. a +0 leather armour (26 gold) (0, 0, D:7) a +0 leather armour (5, -38, D:7) a throwing net (5, -36, D:7) a +0 giant spiked club (5, -17, D:7) a +0 shortbow 13 arrows (6, -16, D:7) an arrow (7, -16, D:7) an arrow (13, -22, D:7) a +0 giant club (17, 14, D:7) a +0 mace (21, 14, D:7) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (24, -22, D:7) the +1 hunting sling of a bailey {freeze, *Slow rElec Int-4 Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+7). It insulates you from electricity. It may slow you when you take damage. (30, -30, D:7) a +0 robe (37, -25, D:7) a +0 hand axe a +0 leather armour (38, -25, D:7) a +0 whip (38, -24, D:7) a +2 dagger of speed a +0 robe (39, -38, D:7) an uncursed amulet of harm (40, 1, D:7) a +0 buckler (45, -1, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger (11, -57, D:8) 12 arrows (13, -30, D:8) a +0 robe a +0 dagger (13, -29, D:8) a +0 plate armour a +0 battleaxe (13, -28, D:8) a +0 robe a +0 dagger (19, -45, D:8) a cursed -1 hand axe a +0 leather armour a +0 club a +0 robe a +0 dagger of venom a +0 short sword a +0 robe a +0 dagger (22, -46, D:8) a +0 hunting sling (25, -48, D:8) a +0 mace a +0 hand axe a +0 ring mail (25, -47, D:8) a +0 ring mail a +0 falchion (36, -50, D:8) a scroll of immolation (36, -3, D:8) a +0 falchion a +0 dire flail a +0 chain mail (37, -3, D:8) a +0 ring mail a +0 falchion (48, -11, D:8) a +3 ring mail (54, -11, D:8) a +0 short sword a +0 morningstar a +0 ring mail (55, -11, D:8) a +0 dagger a +0 robe (56, -10, D:8) a +0 falchion of holy wrath Level 9 of the Dungeon [Shop] Dufan's Magic Scroll Emporium a scroll of fog (22 gold) a scroll of recharging (104 gold) a scroll of fog (22 gold) (0, 0, D:9) a +0 giant club a +0 giant club (1, 2, D:9) a +0 rapier (8, 3, D:9) a +0 trident a +0 spear a +0 ring mail (9, 3, D:9) a +0 whip a +0 club (10, 14, D:9) the +3 shield of the Swan {rElec rC+ Int-5} It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. (20, 15, D:9) a +0 giant spiked club a +0 giant club (26, 13, D:9) 24 stones (28, -13, D:9) a +0 giant spiked club a +0 giant club (30, -27, D:9) a scroll of immolation (31, -31, D:9) 7 needles of sleeping (33, -6, D:9) 16 sling bullets (35, -26, D:9) a +0 war axe (36, -27, D:9) a +0 battleaxe a +0 chain mail (40, -28, D:9) a +0 dagger a +0 robe a +0 club (40, -27, D:9) a +0 dagger a +0 robe (45, -30, D:9) a cursed ring of fire (51, -1, D:9) a +0 long sword (52, -7, D:9) a +0 trident (55, -2, D:9) a cursed +0 ring mail (55, 3, D:9) the cursed +3 mace "Baseujed" {elec, rF+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (56, -1, D:9) a +0 dagger a +0 robe (56, 15, D:9) a cursed +0 plate armour (57, -1, D:9) a cursed +0 dire flail a +0 plate armour a +0 whip a cursed -1 leather armour a +0 whip 5 tomahawks of returning a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, 2, D:10) a +1 whip of draining (4, -7, D:10) 19 sling bullets (15, 18, D:10) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (15, 19, D:10) a cursed +0 leather armour a cursed -2 dagger a +0 robe a +0 club (16, 19, D:10) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (17, 2, D:10) a +0 battleaxe (20, -5, D:10) a +0 dagger a +0 robe a cursed -3 club an orc corpse an orc corpse (23, -4, D:10) an orc corpse (24, 26, D:10) a +0 flail (30, -4, D:10) 16 gold pieces