Dungeon Crawl Stone Soup version 0.25-a0-399-gcf1075a (webtiles) character file. Game seed: 11021704274983353336, levelgen mode: deterministic 11 Cidram the Skirmisher (level 2, -1/32 HPs) Began as an Ogre Monk on Jan 8, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (250 turns). Cidram the Skirmisher (Ogre Monk) Turns: 250, Time: 00:00:55 Health: -1/32 AC: 4 Str: 14 XL: 2 Next: 25% Magic: 2/2 EV: 10 Int: 11 God: Gold: 44 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . h - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) h - a +0 cloak (worn) Jewellery d - a cursed amulet of inaccuracy {unknown} Scrolls e - 2 scrolls of remove curse {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Comestibles c - a ration Skills: + Level 4.3 Fighting * Level 3.2 Polearms * Level 0.1 Armour + Level 2.8 Dodging - Level 1.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 Found a short sword. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...#.#.#.# ..#.#..##>.####### +###.#.#.# #.#.###..## ....#.##.# ###.......))...# ######.#.#.#..............# .........#......w.........# +#########.#................ (......r......(####. ...###hh####..## #.. #h@# .... ...........# ## ..##......## #......# ......... .##....).#. . #......### #......# You could see a dart slug, 3 jackals and a rat. Vanquished Creatures An ooze (D:1) 2 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cidram the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 161 | D:1 | Reached XP level 2. HP: 26/32 MP: 2/2 250 | D:1 | HP: 1/32 [jackal (1)] 250 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, minmay_tetromino_s4 Action || total -------------------------++------- Melee: Spear || 42 Armor: Robe || 31 Dodge: Dodged || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------