Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d (webtiles) character file. Game seed: 4856629093265755861, levelgen mode: deterministic 50 Chudwraith the Twirler (level 3, 0/25 HPs) Began as a Gnoll Wanderer on Sept 23, 2019. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1157 turns). Chudwraith the Twirler (Gnoll Wanderer) Turns: 1157, Time: 00:03:39 Health: 0/25 AC: 2 Str: 16 XL: 3 Next: 79% Magic: 7/7 EV: 11 Int: 15 God: Gold: 63 SH: 0 Dex: 12 Spells: 5/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ i - amulet of the acrobat HPRegen 0.08/turn n - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 7 poisoned darts (quivered) Armour e - a +0 robe (worn) Jewellery i - an amulet of the acrobat (around neck) n - a ring of poison resistance (left hand) Scrolls g - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of remove curse {unknown} p - a scroll of fear {unknown} q - a scroll of random uselessness {unknown} Potions d - a potion of degeneration {unknown} h - a potion of magic {unknown} k - a potion of curing {unknown} m - a potion of haste {unknown} o - a potion of berserk rage {unknown} Comestibles b - 2 chunks of flesh f - 3 rations Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 6.5 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 2.6 Throwing + Level 0.9 Armour + Level 0.9 Dodging + Level 2.4 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 3.8 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 3.8 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Song of Slaying Chrm ##...... 6% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm ##.. 4% 1 #...... Shroud of Golubria Chrm/Tloc ##.... 6% 2 ##..... Flame Tongue Conj/Fire #.... 16% 1 #...... Regeneration Chrm/Necr #......... 24% 3 ###.... Spectral Weapon Hex/Chrm #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You see here a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal looks more healthy. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ... #.h. #.# . #. #..# #.# .. #.. #..# #.# . .... #..# #.# #..($.# #..# #.# #......##.. #.## #........(.####@.# #......###((().##h# ...........###....# ........#...####...# #.........#..###...# #.......###...###..# #......###.### ### . #..........# ##.#.....##### You could see a jackal. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 leopard geckos (D:1) 3 giant cockroaches 4 goblins (D:1) 2 hobgoblins (D:2) 5 jackals 2 ball pythons 3 bats 5 frilled lizards 4 kobolds (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chudwraith the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chudwraith set off with the following items: a +0 dagger, | 13 poisoned darts, a +0 robe, a ration; and the following | spells available to memorise: Infusion, Shroud of Golubria, | Song of Slaying, Flame Tongue, Regeneration, Spectral | Weapon, Inner Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 67 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 78 | D:1 | Learned a level 2 spell: Song of Slaying 527 | D:1 | Reached XP level 3. HP: 21/25 MP: 7/7 944 | D:2 | Reached skill level 1 in Invocations 1153 | D:2 | HP: 1/25 [jackal (1)] 1157 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: minmay_alternating_diamond, layout_rooms, grunt_ministairs_1, minmay_misc_feat_secret_circle, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_snake], uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 6.5 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 2.6 Armour | | 0.9 Dodging | | 0.9 Stealth | | 2.4 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 3.8 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 3.8 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Dagger || 135 Bite || 13 Throw: Dart || 13 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Robe || 15 Dodge: Dodged || 84 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------