Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d (webtiles) character file. Game seed: 8190400498981859110, levelgen mode: deterministic 38 Chudwraith the Cudgeler (level 3, -6/35 HPs) Began as a Gnoll Wanderer on Sept 21, 2019. Mangled by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (795 turns). Chudwraith the Cudgeler (Gnoll Wanderer) Turns: 795, Time: 00:02:12 Health: -6/35 AC: 3 Str: 14 XL: 3 Next: 43% Magic: 4/4 EV: 11 Int: 14 God: Gold: 63 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . t - +2 dagger (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ e - amulet of regeneration HPRegen 0.51/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 mace b - a +0 hunting sling of freezing t - a +2 dagger of freezing (weapon) Missiles p - 12 sling bullets r - 29 stones (quivered) s - 17 poisoned darts Armour g - a +0 scale mail i - a +0 chain mail j - a cursed +0 leather armour (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls d - a scroll of noise {unknown} k - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions c - a potion of lignification l - a potion of agility {unknown} m - a potion of flight {unknown} o - 2 potions of heal wounds q - 2 potions of curing Comestibles f - 6 rations h - a chunk of flesh Skills: + Level 6.5 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 6.5 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 2.6 Throwing + Level 4.5 Armour + Level 0.7 Dodging + Level 2.3 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 26% 1 ##..... Apportation Tloc #..... 26% 1 ##..... Confusing Touch Hex #..... 26% 1 ##..... Summon Small Mammal Summ #... 26% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History a cursed -1 dagger; a quokka corpse; a goblin corpse Your leather armour prevents you from hitting the worm. The worm barely misses you. You hit the worm. You freeze the worm. The worm is moderately wounded. You feel sick. You are no longer poisoned. You hit the worm. You freeze the worm. The worm is heavily wounded. The worm bites you! You hit the worm. You freeze the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. You freeze the worm. You bite the worm, but do no damage. The worm is severely wounded. The worm bites you! You die... ..# #.# #.# ##### #.# #...# #.# #...# #.####...# .........# # #.###....############.##### .>..รท...........@wg.).....? #.#.###############.......< ..#.# #........ #.#.# #........ ..#.# ....##### #.#.# .# ..S.. #.#.##.# ...... #.#<##.# ...$.... #.####.#### You could see a worm and a goblin. Vanquished Creatures An adder (D:2) An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds A quokka (D:2) A ball python (D:1) 3 bats 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chudwraith the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chudwraith set off with the following items: a +2 mace, a | potion of curing, a potion of lignification, a +0 robe, a | ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 145 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 623 | D:2 | Reached XP level 3. HP: 35/35 MP: 3/3 795 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, minmay_strange_pillars D:2: layout_basic, grunt_dithmenos_smoke_and_mirrors, okawaru_trees_1 Action || total -------------------------++------- Melee: Mace || 42 Bite || 7 Dagger || 16 Use: Scroll || 2 Stab: Sleeping || 4 Armor: Robe || 2 Leather armour || 12 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------