Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 39 ChromeMolly the Magician (level 3, 21/21 HPs) Began as an Octopode Wanderer on Oct 6, 2017. Got out of the dungeon alive. The game lasted 00:05:03 (1183 turns). ChromeMolly the Magician (Octopode Wanderer) Turns: 1183, Time: 00:05:03 Health: 21/21 AC: 1 Str: 12 XL: 3 Next: 47% Magic: 8/8 EV: 12 Int: 14 God: Gold: 43 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . SeeInvis . h - +0 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons h - a +0 dagger of protection (weapon) Missiles g - 2 stones (quivered) Scrolls e - a scroll of random uselessness {unknown} i - a scroll of identify {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 b - the Collected Works on Stones Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Sodah's Tome of Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles d - a royal jelly f - 2 bread rations Skills: + Level 1.0 Throwing + Level 0.2 Dodging + Level 2.2 Stealth + Level 0.6 Unarmed Combat + Level 3.7 Spellcasting + Level 2.2 Conjurations + Level 2.0 Charms Level 1.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None b - Sandblast Erth #..... 21% 1 None c - Searing Ray Conj #..... 12% 2 ##..... d - Regeneration Chrm/Necr #......... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A hobgoblin comes into view. It is wielding a club. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. Your weapon exudes an aura of protection. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse Done exploring. Done exploring. Saving game... please wait. Welcome back, ChromeMolly the Octopode Wanderer. Press ? for a list of commands and other information. There is an open door here. There is a staircase leading out of the dungeon here. You see here a +0 club. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.#####...# #..... #.#.# #.#.######## ##.### #.#.# #..........# #.# ##.#.# #..........#######.# ##..#.#####.........#.#......# ##.#...........###...##..###### ........####..##.##..#.#.## ###.....####..#...#.......# #...........'.@.'...##..# #..##.####..#...#..###..# #..##.# #..##.##..###..####### #..##.# #...###...#........... #..##.####...)......)†..####### #..##...................# #..######...............# #...........####.####...# #.....#####.# #.........# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) 5 kobolds (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChromeMolly the Octopode Wanderer began the quest for the Orb. 0 | D:1 | ChromeMolly set off with: a book of Conjurations, the Collected Works on Stones, Sodah's Tome of Necromancy, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D:1 | Identified the Collected Works on Stones 0 | D:1 | Identified Sodah's Tome of Necromancy 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Sandblast 60 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/6 788 | D:1 | Reached XP level 3. HP: 21/21 MP: 8/8 912 | D:1 | Learned a level 2 spell: Searing Ray 916 | D:1 | Learned a level 3 spell: Regeneration 1183 | D:$ | Got out of the dungeon alive. Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Throwing | | 1.0 Dodging | | 0.2 Unarmed Combat | | 0.6 Spellcasting | | 3.7 Conjurations | | 2.2 Charms | | 2.0 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 36 Constrict || 16 Tentacles || 9 Dagger || 18 Cast: Magic Dart || 16 Sandblast || 2 Searing Ray || 1 Stab: Sleeping || 6 Eat: Bread ration || 1 Royal jelly || 1 Armor: Skin || 3 Dodge: Dodged || 27