Dungeon Crawl Stone Soup version 0.25-a0-785-gb22c70e (webtiles) character file. Game seed: 3471156435264812745, levelgen mode: deterministic 0 Chish the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Apr 18, 2020. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (34 turns). Chish the Conjurer (Barachi Conjurer) Turns: 34, Time: 00:00:31 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - a ration Skills: * Level 0.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 65% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History There is an open door here. Found a scroll labeled HALIRUBAUL and a hand axe. There is an open door here. You open the door. There is an open door here. The hobgoblin hits you with a +0 club. There is an open door here. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. You die... . ##..................## .. #.§≈§§≈....#...≈≈≈≈..# ...##.≈§≈§§≈......≈≈≈≈≈≈.# ....≈≈≈§§≈.g....≈≈≈≈≈≈.# #..§≈≈§≈§......≈≈≈≈≈≈.# #..≈≈§≈§.####..≈≈≈≈..# ##.###......#'#.'#......## ............#.<>.#..#..## ............#@#.'#....## ....?.......g####...### ##....####..........# #.... ##........## #... ########## #.. #... #.. You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chish the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 33 | D:1 | HP: 1/13 [hobgoblin/+0 club (5)] 34 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------