Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cf (webtiles) character file. Game seed: 17206786709040190163, levelgen mode: deterministic 6 Chimkentus the Insei (level 1, -3/13 HPs) Began as an Octopode Transmuter on Apr 24, 2020. Slain by a hobgoblin ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (96 turns). Chimkentus the Insei (Octopode Transmuter) Turns: 96, Time: 00:01:16 Health: -3/13 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 2/3 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles a - 12 arrows Comestibles b - a chunk of flesh c - a ration Skills: * Level 1.1 Fighting * Level 2.1 Dodging + Level 3.1 Unarmed Combat + Level 2.0 Spellcasting * Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You closely miss the goblin. The hobgoblin shouts! You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! There is a staircase leading out of the dungeon here. A goblin comes into view. The goblin shouts! Your magical contamination has completely faded away. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... .......##.........>........ .......##..((....<......... .=......................... ........................... ..........##............##. .......##......[.....# #.............##........ #..........##....g... #...@g...g........... #...###############.. #### .. You could see a hobgoblin and a goblin. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimkentus the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, minmay_tripent Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 6 Kick || 5 Tentacles || 2 Cast: Beastly Appendage || 3 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------