Dungeon Crawl Stone Soup version 0.24-a0-347-g1a3e1d3 (webtiles) character file. Game seed: 2152004638836633296 4 Chimkentus the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on May 23, 2019. Slain by a hobgoblin ... wielding a cursed +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (168 turns). Chimkentus the Insei (Octopode Transmuter) Turns: 168, Time: 00:00:47 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage (expiring) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Scrolls b - a scroll of blinking {unknown} Comestibles c - a ration Skills: * Level 1.1 Fighting * Level 2.0 Dodging + Level 3.1 Unarmed Combat + Level 2.0 Spellcasting * Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You are too injured to fight recklessly! You tentacle-slap the kobold. You squeeze the kobold, but do no damage. The kobold is moderately wounded. You constrict the kobold. The kobold closely misses you. You tentacle-slap the kobold. You kill the kobold! You barely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin hits you with a cursed +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. You grab the hobgoblin. Your transformation is almost over. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. You pierce the hobgoblin, but do no damage. You constrict the hobgoblin. The hobgoblin hits you with a cursed +0 club. You die... ........ .. ...... .... #....### .... ##..#...##... . #..........# .. ###..........#.# #. #..............## #.##.#..)..g........ #>.[.>...@#........ #.........#g...#... #.#.....#.#........ #.........#........ #.........#.....### #.#.....#.#......# #.........#...##.# #.........#.... .. #.#.....#.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimkentus the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 3 Tentacles || 3 Kick || 2 Cast: Beastly Appendage || 3 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------