Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 522838190901232812, levelgen mode: deterministic 0 Cheops the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Jan 30, 2020. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (72 turns). Cheops the Skirmisher (Formicid Abyssal Knight) Turns: 72, Time: 00:00:35 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 18 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History d - a metallic emerald potion You see here 16 sling bullets. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found 18 gold pieces. You now have 18 gold pieces. Found a ration and 18 gold pieces. Found a scroll labeled NUZ YCUTUJAICK. e - a scroll labeled NUZ YCUTUJAICK A large abomination comes into view. A ynoxinul comes into view. The ynoxinul bellows! Found a cloak. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled NUZ YCUTUJAICK, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ***,******* *,*,,,***,*,*,,,,, *,* *,*,*,,,,,*,*,**,, ***,********** *,*,***,***,*,,,,, *,,,,,,,,,,,,* *,*{*,*,*,,,****,, *,,,,,,,,,,,,* *,*,*,*,*,*,****,, *,,,,,,,,,,,,* ***,*,*,*,*,,,,,,, *,,,,,,,,***** *,,,*,*,*,***,**,, *,,,,,,,,* ###,*,,,*,*,*,,,,, *,,,,,,,,******#@#,*****,*,*,,,,, *,,,,,,,,,,,,,,#.#,,,,,*,*,*,,*,, *,,,,,,,,,,,,,,#.#,***,*,*,*,,*,, *,,,,,,,,,,,,,,#.#,*,,,*,*,*,,*,* **,,,,*,,,,,,,,#.#,*,*****,*,,*,, *,,,,*,,,,,,,,#..,*,,,,,,,*,,,,, *,,,,,,,,,,,,,###***********,,,, *,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,, *,,,,*,,,,,,,,****************** There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Cheops the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:2 | Noticed a large abomination 66 | Abyss:2 | Noticed a large abomination 66 | Abyss:2 | Noticed a ynoxinul 70 | D:1 | Escaped the Abyss 72 | D:1 | Quit the game Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, minmay_misc_feat_pillars, grunt_decor_cap Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2