Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 14705589513764644539, levelgen mode: deterministic 0 Cheops the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Nov 1, 2019. Was an Initiate of Lugonu. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (125 turns). Cheops the Skirmisher (Formicid Abyssal Knight) Turns: 125, Time: 00:01:35 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 3 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of enchant weapon {unknown} Comestibles c - 2 rations Skills: - Level 3.2 Fighting + Level 2.0 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold comes into view. It is wielding a +0 short sword. You see here a stone. The kobold shouts! You see here a stone. A hobgoblin comes into view. Found a yellow potion. You extend your mandibles. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The kobold closely misses you. You begin to dig a shaft. You continue digging a shaft. The gnoll hits you from afar with a +0 halberd! You die... !... .... ..... ..... ### #...?....g.#.# #..........#.# #............# #.........##@# { #.........##K#### .....$..{.##g#..+{ .........###K#<.# .....w..((.K..(.# .......###...#..# ....... #.(.##### ......(...#........ ........######..... You could see a gnoll, a hobgoblin and 3 kobolds. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Cheops the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 18 | Abyss:1 | Found a bloodstained altar of Trog. 76 | Abyss:1 | Noticed a spatial vortex 90 | Abyss:1 | Noticed an orange demon 93 | Abyss:1 | Noticed an eye of devastation 93 | Abyss:1 | Noticed a raiju 95 | D:1 | Escaped the Abyss 125 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, hex_intersection, okawaru_ov_weapons_minmay Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 1 Shaft Self || 1 Armor: Leather armour || 1 Dodge: Dodged || 4