Dungeon Crawl Stone Soup version 0.19-a0-198-gc02d5d8 (webtiles) character file. 0 Chemotherapy the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on May 23, 2016. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:12 (77 turns). Chemotherapy the Vexing (Vampire Enchanter) Turns: 77, Time: 00:00:13 Health: -2/13 AC: 3 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 4 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood {@q1} e - a potion of agility {unknown} Books c - a book of Maledictions Skills: * Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Chemotherapy the Vampire Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 4 gold pieces. Found a staircase leading out of the dungeon. You now have 4 gold pieces. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. e - a smoky purple potion A kobold comes into view. It is wielding a short sword. A dart slug comes into view. The kobold shouts! The kobold hits you with a short sword. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the kobold. You kill the kobold! The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/13 hp. MASSIVE DAMAGE!! The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * Things that are here: a short sword; a kobold corpse You take 1 damage, and have 2/13 hp. The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. The dart slug closely misses you. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! You die... #.# #.# #.# #.# #.# ##.# #..# ##############.## ......w@..)....# ..............## ############### You could see a dart slug. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Chemotherapy the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | HP: 3/13 [dart slug/slug dart (5)] 77 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: dpeg_arrival_water_fire, corexii_corridor_pit, st_stairs_8 Action || total -------------------------++------- Melee: Dagger || 2 Dodge: Dodged || 1 Vault maps used: D:1: dpeg_arrival_water_fire, corexii_corridor_pit, st_stairs_8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 18.2 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 18.2 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------