Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 8185213867593940330, levelgen mode: deterministic 10 ChemTroll the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Abyssal Knight on Apr 3, 2020. Was an Initiate of Lugonu. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (247 turns). ChemTroll the Skirmisher (Demonspawn Abyssal Knight) Turns: 247, Time: 00:01:51 Health: 0/24 AC: 3 Str: 12 XL: 2 Next: 10% Magic: 3/3 EV: 11 Int: 13 God: Lugonu [......] Gold: 28 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles e - 40 stones (quivered) Armour b - a +0 leather armour (worn) Wands d - a wand of random effects (5) Comestibles c - a ration Skills: * Level 3.2 Fighting * Level 2.1 Long Blades * Level 1.9 Armour * Level 0.9 Dodging * Level 2.5 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Throwing (i - inventory) e - 43 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You throw a stone. The stone hits the frilled lizard. The frilled lizard is heavily wounded. Throwing (i - inventory) e - 42 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You throw a stone. The stone hits the frilled lizard but does no damage. The frilled lizard is heavily wounded. Throwing (i - inventory) e - 41 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You throw a stone. The stone barely misses the frilled lizard. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You die... #.# #. #' #.# #. #. #.# #. #. #.# #. #####.##########.#####. ........)......).....). #......)#.......#####. ##..#....#.......# #. #.....@..#.......#####. #....l...#.......'.†..( #......#.#.......####.. #..(..##.#.......# #.. #.(... #.#.......# #.. #..... #.#.......####.. .(#..#. .#########..... #.#..#. #.#### #######..... You could see a frilled lizard. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | ChemTroll the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 20 | Abyss:2 | Noticed a large abomination 24 | Abyss:2 | Noticed a sixfirhy 27 | D:1 | Escaped the Abyss 238 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 238 | D:1 | Reached XP level 2. HP: 4/24 MP: 3/3 247 | D:1 | Slain by a frilled lizard Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.1 Fighting | | 3.2 Armour | | 1.9 Dodging | | 0.9 Invocations | | 2.5 Action || total -------------------------++------- Melee: Falchion || 17 Throw: Stone || 11 Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Dodge: Dodged || 16 Rpst.: Falchion || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------