Dungeon Crawl Stone Soup version 0.26-a0-43-g20b394c (webtiles) character file. Game seed: 16980956765256687007 5 Cheivey the Charmwright (level 1, 11/13 HPs) Began as a Gnoll Wanderer on June 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (158 turns). Cheivey the Charmwright (Gnoll Wanderer) Turns: 158, Time: 00:00:56 Health: 11/13 AC: 5 Str: 14 XL: 1 Next: 80% Magic: 4/4 EV: 13 Int: 14 God: Gold: 13 SH: 4 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +2 leather armour (worn) Potions b - a potion of curing e - a potion of might {unknown} Comestibles f - a ration g - 4 chunks of flesh Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 2.4 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 7.0 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The bat hits you. You closely miss the bat. Your bite misses the bat. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You block the bat's attack. The bat closely misses you. The bat barely misses you. The bat barely misses you. The bat misses you. The bat hits you but does no damage. Things that are here: a +0 dagger; a kobold corpse The bat hits you. You block the bat's attack. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. You block the bat's attack. The bat hits you. You barely miss the bat. The bat misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ######### ........####.......# ...................# ......... ......?..# ......... ........# ........# #.......# .......%####.......# .....b.@.........$.# ............)......# .##................##... #..............####... #..............# #... #..............# #... ....######......# #... .### #......####... #............. You could see a bat. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheivey the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Cheivey set off with the following items: a +0 club, a | potion of curing, a +0 buckler, a +2 leather armour, a | ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 158 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Action || total -------------------------++------- Melee: Club || 21 Armor: Leather armour || 19 Dodge: Dodged || 27 Block: Buckler || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------