Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0 (webtiles) character file. Game seed: 6249026122953718643, levelgen mode: deterministic 3 Charmandara the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on May 18, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (277 turns). Charmandara the Vexing (Deep Elf Enchanter) Turns: 277, Time: 00:00:16 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/6 EV: 13 Int: 19 God: Gold: 8 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of flight {unknown} Comestibles d - 3 rations Skills: - Level 1.0 Short Blades - Level 2.4 Dodging + Level 4.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Charmandara the Deep Elf Enchanter. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Found a glowing whip. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin barely misses you. You now have 5/6 mp. Unknown command. You hit the hobgoblin but do no damage. You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 5/10 hp. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. You start resting. Health restored: 10; MP restored: 6 Found a stone staircase leading down. There is a stone staircase leading down here. You now have 8 gold pieces. d - 2 rations (gained 1) You open the door. There is an open door here. d - 3 rations (gained 1) A goblin and a hobgoblin come into view. A rat comes into view. You see here a sedimented yellow potion. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! You see here a sedimented yellow potion. c - a sedimented yellow potion Aim: a rat (chance to defeat MR: 73%) The rat is outlined in light. You now have 5/6 mp. You hit the rat. The hobgoblin shouts! The rat bites you. You take 1 damage, and have 9/10 hp. You hit the rat. You kill the rat! Your Stealth skill increases to level 4! Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. You take 2 damage, and have 7/10 hp. You now have 4/6 mp. Unknown command. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You take 1 damage, and have 6/10 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You die... .........# ..........# ...$......# .....?....# ..........# ..........# .......)..# .......g..# .......@..# ..........########### ....................# ....................# ##########..........# #..........#### #..........#... #..........#... #..........#... You could see a hobgoblin (corona). Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached skill level 4 in Stealth 277 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.0 Short Blades | | 1.0 Dodging | | 2.4 Spellcasting | | 3.0 Hexes | | 4.0 Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 56.0 | 31.8 | 277.0 Dungeon | 100.0 | 100.0 | 0.0 | 56.0 | 31.8 | 277.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------