Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0 (webtiles) character file. Game seed: 3802126581752172681, levelgen mode: deterministic 0 Charmandara the Charmwright (level 1, 16/16 HPs) Began as a Vampire Skald on May 18, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (0 turns). Charmandara the Charmwright (Vampire Skald) Turns: 0, Time: 00:00:31 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 1.7 Fighting + Level 2.0 Long Blades - Level 0.7 Armour - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 12% 2 N/A Shroud of Golubria Chrm/Tloc #..... 24% 2 N/A Ozocubu's Armour Chrm/Ice #....... 43% 3 N/A Spectral Weapon Hex/Chrm #....... 43% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Charmandara the Vampire Skald. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Found 10 gold pieces. Found a staircase leading out of the dungeon. ## #.$ ... ..♣♣♣♣♣♣♣♣♣ ♣..PP..PP♣ ♣...P..PP♣ ♣P...PP..♣ ♣PP.@.P..♣ ♣..P...PP♣ ♣..PP...P♣ ♣PP..P...♣ ♣PP..PP..♣ ♣♣♣♣♣♣♣♣♣.. ... ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------