Dungeon Crawl Stone Soup version 0.25-a0-1079-g858b6a6 (webtiles) character file. Game seed: 2037635702054750226, levelgen mode: deterministic 0 Charmandara the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on May 15, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (27 turns). Charmandara the Vexing (Deep Elf Enchanter) Turns: 27, Time: 00:00:23 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Charmandara the Deep Elf Enchanter. Will you be the one to retrieve the awesome Orb of Zot from the depths? Found a hand axe and 17 sling bullets. Found a staircase leading out of the dungeon. Okay, then. A kobold comes into view. A frilled lizard and 2 jackals come into view. The frilled lizard hisses angrily. You hear a bark! The jackal moves out of view. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! A jackal comes into view. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal misses you. You barely miss the jackal. The jackal misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You take 1 damage, and have 8/10 hp. You completely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. The jackal misses you. You now have 5/6 mp. Unknown command. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. ...## ...... ......# #?..### #....# ..... #..##l# ...... #.. #h# ...... #. #@#### ...... # #....###.....# ####.)....(#.# #..........# #..P...P...# #..........# #....<.....# ##..........# #.P...P.#... You could see a jackal (corona) and a frilled lizard. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:1 | HP: 2/10 [jackal (3)] 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, chequers_decorated_corner, hangedman_decor_push, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Dagger || 12 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, chequers_decorated_corner, hangedman_decor_push, chequers_serial_rivers_micro_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 22.2 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 22.2 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------