Dungeon Crawl Stone Soup version 0.25-a0-1079-g858b6a6 (webtiles) character file. Game seed: 18110661697607380869, levelgen mode: deterministic 0 Charmandara the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on May 15, 2020. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (138 turns). Charmandara the Vexing (Deep Elf Enchanter) Turns: 138, Time: 00:00:25 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 5/6 EV: 13 Int: 19 God: Gold: 35 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of berserk rage {unknown} Comestibles d - a ration Skills: - Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Charmandara the Deep Elf Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. c - a glowing red potion You now have 12 gold pieces. e - a scroll labeled LEOPPY COSTEOCW You now have 24 gold pieces (gained 12). Found an escape hatch in the floor. There are no items here. f - a scroll labeled JEECZO USSI You now have 35 gold pieces (gained 11). A rat comes into view. A rat is nearby! A kobold comes into view. It is wielding a +0 short sword. You hit the rat. The rat bites you but does no damage. You hit the rat but do no damage. You hit the rat but do no damage. The rat bites you. You take 1 damage, and have 9/10 hp. You hit the rat. You kill the rat! The kobold shouts! You see here a rat corpse. You barely miss the kobold. The kobold hits you with a +0 short sword. You take 2 damage, and have 7/10 hp. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/10 hp. MASSIVE DAMAGE!! Aim: a kobold, wielding a +0 short sword (chance to defeat MR: 73%) The kobold is outlined in light. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You now have 5/6 mp. Unknown command. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. The kobold hits you with a +0 short sword. You die... # .. .# ## #. #.# .# #. #.# .## #. #.# ..# #. #.# ..# #. #.# ..# ######.#######.# ..# .......†...K@..# .## ##.###########.# ## #..# # #.## # #.# #.# #.# #.# #.# You could see a kobold (corona). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | HP: 2/10 [kobold/+0 short sword (2)] 138 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, st_stairs_13 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, st_stairs_13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 80.4 | 138.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 80.4 | 138.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------