Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 16923746864227555615, levelgen mode: deterministic 20 Charmandara the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Apr 3, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:57 (874 turns). Charmandara the Firebug (Octopode Fire Elementalist) Turns: 874, Time: 00:01:58 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 79% Magic: 4/5 EV: 13 Int: 17 God: Gold: 94 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . j - amulet of magic regeneration rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6), stab, very slightly contaminated, invisible A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Jewellery j - an amulet of magic regeneration (around mantle) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} f - a scroll of remove curse {unknown} Comestibles b - 3 rations k - 2 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 2.6 Conjurations - Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 19% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire ##...... 52% 4 #####.. Fireball Conj/Fire ##........ 86% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 2/5 mp. You hit the worm. You grab the worm. You constrict the worm. The foxfire hits the worm. The foxfire hits the worm but does no damage. The worm bites you. You take 3 damage, and have 14/17 hp. You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. k - 2 chunks of flesh {@w0} A rat comes into view. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. You conjure some foxfire! The rat bites you. You take 1 damage, and have 14/17 hp. You now have 2/5 mp. Unknown command. You closely miss the rat. Your grab misses the rat. The foxfire hits the rat. The rat bites you. The rat barely misses you. You take 3 damage, and have 11/17 hp. You hit the rat but do no damage. Your grab misses the rat. You squeeze the rat. You kill the rat! Your magical contamination has completely faded away. The adder is too close now for your liking. You conjure some foxfire! You now have 3/5 mp. You miss the adder. You grab the adder. You constrict the adder. The foxfire hits the adder. The adder closely misses you. The adder bites you. You take 5 damage, and have 7/17 hp. MASSIVE DAMAGE!! Unknown command. You release your grip on the adder. Unknown command. You hit the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder misses you. You take 4 damage, and have 3/17 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. The adder barely misses you. You regained 7 hp, and now have 10/17 hp. You miscast Foxfire. You are very lightly contaminated with residual magic. Heat runs through your body. The adder misses you. You now have 2/5 mp. Unknown command. You miss the adder. Your grab misses the adder. The adder barely misses you. The adder closely misses you. Unknown command. Unknown command. You miss the adder. Your grab misses the adder. The adder barely misses you. Unknown command. You miss the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/17 hp. MASSIVE DAMAGE!! Unknown command. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You take 1 damage, and have 2/17 hp. It was a potion of stabbing. You feel ready to backstab. The adder closely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You are very lightly contaminated with residual magic. You aren't carrying any potions. Unknown command. The helpless adder fails to defend itself. You hit the adder. Your grab misses the adder. The helpless adder fails to defend itself. You hit the adder. You grab the adder. You constrict the adder. The adder closely misses you. The helpless adder fails to defend itself. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/17 hp. You see here an adder corpse. You butcher the adder corpse. Things that are here: a chunk of flesh {@w0}; an adder skeleton There is a lethal amount of poison in your body! Unknown command. Unknown command. You die... #....#....##.#.# ############...# #....#....##..## #.##.#.##.##..# l.. #.#.##.....# ## #.#.#####..# #.#.# #..# ####.#.#####..# #.@..#....##..# #%#######.###.. #.# #####.# ... #.# #.##..# #.. #.###.##.## #..##.##.## ##........# .......######.# ######## #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A goblin (D:1) 2 kobolds (D:1) A bat (D:2) 3 frilled lizards 2 rats 11 creatures vanquished. Vanquished Creatures (others) 19 foxfires 19 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 788 | D:2 | Reached skill level 2 in Conjurations 788 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 859 | D:2 | HP: 3/17 [adder (4)] 864 | D:2 | HP: 3/17 [adder (2)] 870 | D:2 | HP: 1/17 [poisoned by an adder] 874 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_corners D:2: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_b, co_window_broadway_b, co_window_corner_ca, co_window_of_opportunity_c, co_window_broadway_b, co_window_4corner_b, co_window_4corner_a, glass_columns_b, glass_columns_b, first_ration, hangedman_decor_points, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Fire Magic | | 3.0 Action || total -------------------------++------- Melee: Whip || 15 Constrict || 4 Tentacles || 3 Unarmed || 1 Cast: Foxfire || 16 Use: Potion || 4 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_corners D:2: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_b, co_window_broadway_b, co_window_corner_ca, co_window_of_opportunity_c, co_window_broadway_b, co_window_4corner_b, co_window_4corner_a, glass_columns_b, glass_columns_b, first_ration, hangedman_decor_points, bh_walls_and_bars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.0 | 0.0 | 81.9 | 415.0 Dungeon | 100.0 | 100.0 | 5.0 | 0.0 | 81.9 | 415.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+----------------------