Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 8104541503795055652, levelgen mode: deterministic 6 Charmandara the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on Apr 3, 2020. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (320 turns). Charmandara the Sneak (Spriggan Enchanter) Turns: 320, Time: 00:01:14 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 5/5 EV: 15 Int: 16 God: Gold: 18 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} f - a scroll of magic mapping {unknown} Potions g - a potion of cancellation {unknown} h - a potion of stabbing {unknown} Comestibles d - 3 rations Skills: + Level 1.6 Short Blades - Level 3.0 Dodging + Level 4.8 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 13% 3 ###.... Tukima's Dance Hex ##...... 13% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History There is a large open door here. c - a scroll labeled FEAROID ZEDUE A frilled lizard comes into view. You see here a scroll labeled HATUYG HYONK. e - a scroll labeled HATUYG HYONK A leopard gecko comes into view. The leopard gecko hisses angrily. You see here a scroll labeled CEUKHEZEDDE. f - a scroll labeled CEUKHEZEDDE The frilled lizard hisses angrily. Aim: a leopard gecko (chance to defeat MR: 67%) The leopard gecko is outlined in light. You now have 4/5 mp. You hit the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! You hit the frilled lizard. You kill the frilled lizard! g - a bubbling purple potion MP restored: 5 You see here a robe. You see here a robe. A rat comes into view. Okay, then. Aim: a rat (hasn't noticed you, chance to defeat MR: 67%) The rat is outlined in light. Unknown command. You now have 4/5 mp. Unknown command. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the rat. The rat bites you. You take 1 damage, and have 8/9 hp. You hit the rat. You kill the rat! Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 67%) The goblin is outlined in light. You now have 3/5 mp. You closely miss the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 7/9 hp. You hit the goblin. The goblin completely misses you. You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a +0 dagger. You start resting. Health restored: 9; MP restored: 5 There is an open door here. As you open the door, it creaks loudly! There is an open door here. You now have 4 gold pieces. h - a coppery potion d - 3 rations (gained 1) You now have 18 gold pieces (gained 14). You see here a robe. You open the door. There is an open door here. You see here a robe. A kobold comes into view. It is wielding a +0 short sword. Aim: a kobold, wielding a +0 short sword and quivering a stone (hasn't noticed you, chance to defeat MR: 67%) The kobold is outlined in light. The kobold throws a stone. The stone completely misses you. You now have 4/5 mp. Unknown command. The kobold closely misses you. You hit the kobold. You hit the kobold but do no damage. The kobold misses you. A ball python comes into view. You hit the kobold. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The kobold hits you with a +0 short sword. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You escape the ball python's grasp. You see here a stone. The kobold misses you. You closely miss the kobold. The kobold barely misses you. You hit the kobold. You hit the kobold. You kill the kobold! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 4/9 hp. Unknown command. You hit the ball python. The ball python misses you. The ball python constricts you. You take 1 damage, and have 3/9 hp. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * x2 The ball python constricts you. A rat comes into view. You take 2 damage, and have 1/9 hp. MASSIVE DAMAGE!! MP restored: 5 The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. You die... #.# ########### #.# #.# ### #.# ..# #.# ## #.# #.##### #.##.# #.....# #.#.###.###.# #..S@..# #.#r##..###.# #.#....(..# #.##........ ..###.###### ### #.# #.# '# .. You could see a ball python and a rat (wandering). Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 319 | D:1 | HP: 2/9 [ball python (1)] 320 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 18 Cast: Corona || 4 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.1 | 66.9 | 320.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.1 | 66.9 | 320.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------