Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 15877418056592213763, levelgen mode: deterministic 4 Charmandara the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Apr 3, 2020. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (182 turns). Charmandara the Magician (Octopode Wizard) Turns: 182, Time: 00:01:09 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 2/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -11) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of fog {unknown} Potions g - a potion of heal wounds {unknown} Comestibles c - a ration f - 6 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.7 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Unknown command. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! Aim: a goblin, wielding a +0 dagger The magic dart hits the goblin. You kill the goblin! You now have 3/4 mp. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. e - a scroll labeled QUT LOWNAL Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. f - 3 chunks of flesh {@w0} Things that are here: a +0 dagger; a goblin skeleton The hobgoblin is too close now for your liking. MP restored: 4 A hobgoblin is nearby! Aim: a hobgoblin, wielding a +0 club (hasn't noticed you) The magic dart hits the hobgoblin. You now have 3/4 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Wisps of smoke drift from your tentacles. You now have 2/4 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You now have 1/4 mp. Unknown command. Aim: a hobgoblin, wielding a +0 club (severely wounded) The magic dart hits the hobgoblin. You now have 0/4 mp. Unknown command. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 5 chunks of flesh {@w0} (gained 2) Things that are here: a +0 club; a hobgoblin skeleton g - a white potion Your magical contamination has completely faded away. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. A bat comes into view. The bat moves out of view. Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 1/4 mp. Unknown command. A rat and a hobgoblin come into view. The hobgoblin moves out of view. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. Things that are here: a chunk of flesh {@w0}; a frilled lizard skeleton f - 6 chunks of flesh {@w0} (gained 1) A rat comes into view. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 1/4 mp. Unknown command. Aim: a rat The magic dart hits the rat. Unknown command. You now have 0/4 mp. You don't have enough magic to cast that spell. Unknown command. You see here a frilled lizard skeleton. Aim: a rat (moderately wounded) The magic dart hits the rat. You kill the rat! You now have 0/4 mp. Unknown command. A hobgoblin comes into view. It is wielding a +0 dagger of venom. The hobgoblin shouts! A rat comes into view. There are monsters nearby! There are monsters nearby! The rat closely misses you. You closely miss the rat. You grab the rat. You constrict the rat. The hobgoblin hits you with a +0 dagger of venom. You are poisoned. The rat bites you but does no damage. The hobgoblin hits you with a +0 dagger of venom. You take 7 damage, and have 4/11 hp. MASSIVE DAMAGE!! You release your grip on the rat. * * * LOW HITPOINT WARNING * * * You feel sick. The rat bites you. You die... #...# #...## # #. #.### #..## #.##. #.# #...## .... #.# ##...###..#. #.# ##...##..#. #.# ##...#.##. .######.#### ##....... .....[..r..# ##..##.. ........@..# ##..##. #######.##g####### ##.... #.##........ ##### #......####.####### ####.#.# ....... #.#.############ #.#........).... #....########### ###.## You could see a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Octopode Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 182 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, item_on_display_b Action || total -------------------------++------- Melee: Mace || 2 Constrict || 2 Cast: Magic Dart || 8 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, item_on_display_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 51.6 | 182.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 51.6 | 182.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------