Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076 (webtiles) character file. Game seed: 10149665555519425391, levelgen mode: deterministic 0 Charmandara the Ogre Mage (level 1, 19/19 HPs) Began as an Ogre Wanderer on Mar 25, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (1 turns). Charmandara the Ogre Mage (Ogre Wanderer) Turns: 1, Time: 00:00:25 Health: 19/19 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Potions b - a potion of curing Comestibles f - a ration Skills: + Level 1.3 Fighting - Level 1.0 Short Blades - Level 1.0 Throwing - Level 1.4 Stealth + Level 2.4 Spellcasting Level 1.7 Translocations Level 1.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 28% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 21% 2 ###.... Call Imp Summ #....... 38% 2 ###.... Slow Hex #....... 38% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 58% 3 ####... Conjure Flame Conj/Fire #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Charmandara the Ogre Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a potion of curing, a +0 robe, a +0 dagger, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Okay, then. Okay, then. #. #. #. #. #. #.### #...# #.<@# #.........≈ ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Ogre Wanderer began the quest for the Orb. 0 | D:1 | Charmandara set off with the following items: a +0 short | sword, a potion of curing, a +0 robe, a +0 dagger, a | ration; and the following spell memorised: Magic Dart; and | the following spells available to memorise: Blink, Call | Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 1 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, interstate_on_off, minmay_fountain_box, minmay_misc_feat_square Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, interstate_on_off, minmay_fountain_box, minmay_misc_feat_square Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------