Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 14992395383267448821, levelgen mode: deterministic 2 Charmandara the Firebug (level 1, 0/13 HPs) Began as a Demonspawn Fire Elementalist on Feb 8, 2020. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (213 turns). Charmandara the Firebug (DsFE) Turns: 213, Time: 00:01:34 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons h - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles e - a throwing net {=f, !d} Armour a - a +0 robe (worn) d - a +0 pair of gloves (You found it on level 1 of the Dungeon) Scrolls f - a scroll of remove curse g - a scroll of immolation {unknown} Comestibles c - a ration i - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 2.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 28% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 67% 4 #####.. Fireball Conj/Fire #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You drop a mace of holy wrath. A rat comes into view. A rat is nearby! You conjure some foxfire! You now have 2/3 mp. Unknown command. The rat is too close now for your liking. MP restored: 3 You conjure some foxfire! You now have 2/3 mp. The foxfire hits the rat. The foxfire hits the rat. You conjure some foxfire! You now have 1/3 mp. The foxfire hits the rat. You kill the rat! You start resting. MP restored: 3 b - a scroll labeled KOULOY ZEHIKIURIOT d - a pair of gloves e - a throwing net {=f, !d} Found a stone staircase leading down. f - a scroll labeled SIFOBA UFEFUEZ You open the door. There is an open door here. g - a scroll labeled XUOCKO PEOXINKU h - a whip h - a +0 whip (weapon) A bat comes into view. A bat is nearby! You miscast Foxfire. You are very lightly contaminated with residual magic. You smell smoke. You now have 2/3 mp. Unknown command. You conjure some foxfire! You now have 1/3 mp. The bat hits you. You take 1 damage, and have 12/13 hp. You barely miss the bat. The bat barely misses you. The bat hits you. You take 1 damage, and have 11/13 hp. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. You conjure some foxfire! The bat barely misses you. You now have 1/3 mp. Unknown command. The foxfire hits the bat. x2 You kill the bat! You see here a bat corpse. You butcher the bat corpse. i - a chunk of flesh {@w0} You see here a bat skeleton. Your magical contamination has completely faded away. A jackal comes into view. A jackal is nearby! Found a stone staircase leading down. You conjure some foxfire! You now have 1/3 mp. A hobgoblin comes into view. The hobgoblin shouts! A dart slug comes into view. The hobgoblin moves out of view. A bat comes into view. The bat moves out of view. The jackal barks! You conjure some foxfire! The jackal barely misses you. The hobgoblin closely misses you. You now have 1/3 mp. Unknown command. You hit the hobgoblin. The foxfire hits the hobgoblin. The foxfire hits the hobgoblin but does no damage. The jackal bites you. The hobgoblin hits you. The dart slug launches a dart at you. The slug dart hits you. The jackal misses you. You take 6 damage, and have 6/13 hp. MASSIVE DAMAGE!! You conjure some foxfire! The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You take 5 damage, and have 1/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the bat. The bat barely misses you. A hobgoblin comes into view. The bat hits you but does no damage. Unknown command. The bat closely misses you. The jackal barely misses you. The bat hits you but does no damage. You aren't carrying any potions. Okay, then. As you read the scroll labeled KOULOY ZEHIKIURIOT, it crumbles to dust. It is a scroll of identify. f - a scroll of remove curse The bat barely misses you. The bat hits you. You die... #.# # ..# #§# # .. #.# # #.# #.# # .. #.# # #(# #.# #.. #.# #.##.# #.@#.# ##b#.# #h..###### ##.†....... #......>.....g. #.#####....?... #........ #........ #........ You could see a jackal and a bat. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Demonspawn Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | HP: 3/13 [hobgoblin (3)] 209 | D:1 | HP: 1/13 [jackal (2)] 213 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Action || total -------------------------++------- Melee: Whip || 2 Cast: Foxfire || 8 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.4 | 55.4 | 213.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.4 | 55.4 | 213.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------